Lapas Gild
Structure
Culture
The culture is all about hunting for beasts getting thorphies, getting status for one's self, and using the wild for their personal playground.
Public Agenda
They protect the land from the wild beasts. Use the resources wisely to maintain Falade's balance.
Assets
Their assets are wris and qane coins, a castle, hideout in burgs and castles, gutes, and canos.
History
In 4390 Age of Storms for unknown Kumori had founded it to aid in killing of the alfa traid beasts. It's now fifteen hundred years old becoming a well known hunting organization.
Demography and Population
The population is Kumori, Yaiza, and Druises who have become dark are now hunters.
Territories
It's in the burg for their front is a hunting gild which they use transport goods to a nearby small mountain.
Military
The gild is using the forces of Caburh Castles to guard their presence.
Laws
They must keep their orders secret from Falade's people. Show neutralism to any burg or castle they are working for. Must search for any Nories who has no family for friends. No harm must come to the Nories or death will be creed upon them. Share their resources to the gild no matter how little.
Trade & Transport
They have merchants that aids them in trading and moving goods around.
Infrastructure
Their physical assets are a castle, sewage, road, tower, mine, walls, halls, vaults, and locks.
Their motto is Strong to behest the wilds!
The main location is Bafeld Burg in the Dreaming stones Jungle. They control a small mountain near the burg to use for their operations.
Their currency is Fene and the goods that are traded.
Their exports are trade furs, leathers, meat, fish, stone, beasts' cubs, and ores.
They bring in herbs, feathers, eggs, farming animals, scrolls, inks, and enchantments.
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