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The Merovingian Kingdom

Known for its wine and many knightly orders, each citizen age 16-45 is required to keep in shape, train, and own and maintain arms appropriate to their economical capacity, from a humble farmer lance or bow to a full plate and warhorse for a noble knight. For this reason, citizens in the principality enjoy substantially better legal rights compared with other principalities. The kingdom features a hilly terrain perfect for growing grapes, it also contains a magical forest home to a Yggdrasil tree and the second-highest mountain on Ishar known as The Wild Peak.

Army

The Merovingian standing army is small, primarily made up of guards that patrol in and around the various settlements in the region, nobles are required to field adequate armies to defend their demesne like in Aurum but no legal number of soldiers is specified. Each Merovingian citizen age 16 to 45 is required by law to be physically fit and keep armaments appropriate to their economic status, this may mean a spear for the poorer or a full plate armor a well-made melee weapon a warhorse, and barding fit for it for the rich. Conscription is used both in defensive and aggressive wars. Other than the regular army the Merovingian kingdom may request aid from the multitudes of knightly orders in the region.

Government

The kingdom is a hereditary agnatic-cognatic constitutional elective monarchy, meaning the direct vassals of the crown may vote any of the children of both the queen and king to succeed the current monarch children are always legitimized even bastards. The Nobles follow a similar succession, the nobles under a duke for example may vote for any of the children of the duke or duchess to inherit the duchy. Nobles without any other nobles under them may elect a successor amongst their or their spouse's children. The kingdom is early decentralized meaning that there are few kingdom-wide laws and any noble may govern their fief largely as they please. The Merovingian constitution limits the power of the monarchs and nobles and guards the rights of the kingdom's citizens, such rights include but are not limited to, a maximum number of work hours every ten-day capped at 90, the right to not work on the first day of the ten-day, the right to due process from a kingdom appointed judge, and the right of trial by combat and honor duels.

Economy

The economy in the kingdom is strong and largely self-sufficient, a major exporter of wine, fruits, and horses, the kingdom needs only to import rare and valuable metals and technology from the free cities.
Type
Geopolitical, Kingdom
Parent Organization
Location
Related Ethnicities