Shadow Wing

A single or two seat flying machine with 4 wings that flap rapidly to enable flight. Has a short range radio system (500 km radius). Can be equipped with 2 small or 1 large firearm and can hold up to 3 bombs.

  Docked on: Swamp Balloon  
  Rapid Ascend. Piloting Skill: Spend a Power Die and make a Piloting Check (D20 + Proficiency Bonus (Pilot) + Dexterity Modifier) DC15 to ascend up to your fly speed as a free action.

Ramming Speed! Piloting Skill: Spend a Power Die and make a Piloting Check (D20 + Proficiency Bonus (Pilot) + Dexterity Modifier) DC15 to ram into another craft. You do the following damage based on your vehicles size:
Small: 2d8 Bludgeoning damage

Power Generation

Energy Crystal. Uses electricity, on full charge can travel 24 hours at full speed.

Generates 1 Power Die at the start of its turn. Can hold up to 4 Power Dice.

Propulsion

Light wings and booster. Can boost with a bonus action to double its speed. Top speed 1640 ft (180 km/h).

Weapons & Armament

1x Vehicle weapon slot (Medium)

Armor and defense

AC 16
150 hp
Damage Threshold 5

Communication Tools & Systems

Short range radio: Communicate with another radio over a 500km radius.

Sensors

Searchlight: create bright light in a 10 ft area on the ground.
Size
Small
Price
15,000 gp
Rarity
Uncommon
Width
22 ft (7m)
Length
20 ft (6m)
Height
10 ft (3m)
Weight
660 lbs (300kg)
Speed
240 ft flyspeed/300 ft turning speed. Top speed 1640 ft (180 km/h)
Complement / Crew
1 pilot and 1 gunner
Cargo & Passenger Capacity
3 bombs or 40 kg of cargo
Upkeep cost per month
80 gp
Repair cost per hp
50 gp
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