Forward Scout Arms

An concrete and metal building housing the armory and powder stores on the island. There are many clockwork and gear mechanics on the outside and inside of the building and it houses a modern blast furnace to create superior weaponry and armor.[/p
  All standard weapons and armour.
 

Expert Tech Shop General


NameRarityDescriptionAmountPrice (gp)
Shuriken schematiccommonAn Inventor schematic50gp
Snaplock Pistol schematiccommonAn Inventor schematic50gp
Snaplock Musket schematiccommonAn Inventor schematic50gp
Snaplock Rifle schematicUncommonAn Inventor schematic150gp
Multi-Snaplock Pistol schematicUncommonAn Inventor schematic150gp
Pulse Pistol schematicRareAn Inventor schematic500gp
Pulse Rifle schematicRareAn Inventor schematic500gp
Firearm Cartridges schematiccommonAn Inventor schematic50gp
Shell, Solid Slug schematiccommonAn Inventor schematic50gp
Shell, Pellets schematiccommonAn Inventor schematic50gp
Bullet schematiccommonAn Inventor schematic50gp
Fuel formulacommonAn Inventor schematic50gp
Gunpowder formulacommonAn Inventor schematic50gp
Battery formulacommonAn Inventor schematic50gp
Shell, PeppershotUncommonAn Inventor schematic150gp
Shell, RubberballUncommonAn Inventor schematic150gp
Shell, Dragon’s BreathRareAn Inventor schematic500gp
Air PistolcommonA pistol that uses air pressure to fire pellets at high speed dealing 1d4 Piercing damage. It fires with minimal noise.450gp
Air Long GuncommonA rifle that uses air pressure to fire pellets dealing 1d6 Piercing damage. It fires with minimal noise.475gp
Snaplock PistolUncommonA Snaplock pistol is a smoothbore that fires gunpowder cartridges with middling accuracy dealing 1d10 Piercing damage. The lead ball it fires can cause grievous wounds.475gp
Snaplock MusketUncommonA long musket that fires gunpowder cartridges. 1d12 Piercing. Can be fitted with a bayonet.4150gp
ScattershotUncommonA wide barreled firearm that can fire shells with special effects. 15ft Cone 1d8 Piercing.2100gp
Snaplock RifleRareA new highly accurate firearm that can fire gunpowder cartridges. 2d10 Piercing. Can be fitted with a bayonet or a scope to double the range.2500gp
Multi-Snaplock PistolRareA four-barreled pistol that can fire multiple times per attack. 4x1d10 Piercing.21500gp
Pulse PistolRareA silver pistol with brass components with wires running along the barrel. There's a soft buzzing noise and your hand goes slightly numb when holding it. It fires 3 pulses of electrical energy when you pull the trigger dealing 3d4+3 Lightning damage. It has 4 shots per battery.11500gp
Pulse RifleRareIt's a long gun with brass and coils of copper wire worked into its construction. When you hold it, you can hear a soft buzzing noise and your hand goes slightly numb. Pulling the trigger fires three pulses of electrical energy dealing 3d6+3 Lightning damage. There are 4 shots per battery.12000gp
Knife BayonetcommonThis is a knife (1d4 Piercing) that can be slotted under the barrel of a musket or rifle and locked in place dealing 1d6 damage instead.102gp
Sword BayonetcommonThis is a shortsword (1d6 Piercing) that can be slotted into the barrel of a musket or rifle and locked in place dealing 1d8 damage instead.1015gp
Electro Knife BayonetUncommonThis is a knife (1d4 Piercing) that can be slotted under the barrel of a musket or rifle and locked in place dealing 1d6 damage instead. It has a battery-powered shock delivery system dealing an additional 1d4 Lightning damage.2400gp
Electro Sword BayonetUncommonThis is a shortsword (1d6 Piercing) that can be slotted into the barrel of a musket or rifle and locked in place dealing 1d8 damage instead. It has a battery-powered shock delivery system dealing an additional 1d4 Lightning damage.2400gp
Knife Bayonet +1UncommonThis is a knife (1d4+1 Piercing) that can be slotted under the barrel of a musket or rifle and locked in place dealing 1d6+1 damage instead. Made from a special alloy granting +1 to Attack and Damage rolls.1250gp
Sword Bayonet +1UncommonThis is a shortsword (1d6+1 Piercing) that can be slotted into the barrel of a musket or rifle and locked in place dealing 1d8+1 damage instead. Its made from a special alloy granting +1 to Attack and Damage rolls.1250gp
Electro LongswordUncommonThis is a sword with a battery slot in the handle and copper lines running across the blade. When pressed, the button adds electrical damage to the next hit.1250gp
Electro GreatswordUncommonThis is a sword with a battery slot in the handle and copper lines running across the blade. When pressed, the button adds electrical damage to the next hit.1350gp
CommunicatorUncommonSmall copper earpieces with a wire that goes into a radio transmitter. Can connect to other communicators via radio.6250gp
Jump PackUncommonA bulky backpack with large booster packs that allow you to jump great distances. It uses liquid fuel for propulsion.2500gp
Rocket BootsUncommonBoots with small rockets attached to allow you to skip and hop quickly by using fuel.2200gp
Jet PackRareA winged pack with powerful rocket boosters. It can lift off and allow a creature to fly until the fuel runs out.11500gp
Camouflage CloakUncommonA cloak made from special fibers that can hide the wearer as long as they don't move or take any actions, bonus actions or reactions. It needs to have enough power to function.1300gp
Chameleon CloakUncommonA cloak that changes colour to match the environment as long as it has enough power.1300gp
Sonic DetectorUncommonA device with copper coils and a small dish. On a screen it shows the location of creatures within 60 ft. Creatures in full cover cannot be detected.2300gp

 
Type
Craftsman, Blacksmith / Smithy
Parent Location
Owning Organization
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