Forward Scout Arms
An concrete and metal building housing the armory and powder stores on the island. There are many clockwork and gear mechanics on the outside and inside of the building and it houses a modern blast furnace to create superior weaponry and armor.[/p
All standard weapons and armour.
Expert Tech Shop General
Name Rarity Description Amount Price (gp) Shuriken schematic common An Inventor schematic 50gp Snaplock Pistol schematic common An Inventor schematic 50gp Snaplock Musket schematic common An Inventor schematic 50gp Snaplock Rifle schematic Uncommon An Inventor schematic 150gp Multi-Snaplock Pistol schematic Uncommon An Inventor schematic 150gp Pulse Pistol schematic Rare An Inventor schematic 500gp Pulse Rifle schematic Rare An Inventor schematic 500gp Firearm Cartridges schematic common An Inventor schematic 50gp Shell, Solid Slug schematic common An Inventor schematic 50gp Shell, Pellets schematic common An Inventor schematic 50gp Bullet schematic common An Inventor schematic 50gp Fuel formula common An Inventor schematic 50gp Gunpowder formula common An Inventor schematic 50gp Battery formula common An Inventor schematic 50gp Shell, Peppershot Uncommon An Inventor schematic 150gp Shell, Rubberball Uncommon An Inventor schematic 150gp Shell, Dragon’s Breath Rare An Inventor schematic 500gp Air Pistol common A pistol that uses air pressure to fire pellets at high speed dealing 1d4 Piercing damage. It fires with minimal noise. 4 50gp Air Long Gun common A rifle that uses air pressure to fire pellets dealing 1d6 Piercing damage. It fires with minimal noise. 4 75gp Snaplock Pistol Uncommon A Snaplock pistol is a smoothbore that fires gunpowder cartridges with middling accuracy dealing 1d10 Piercing damage. The lead ball it fires can cause grievous wounds. 4 75gp Snaplock Musket Uncommon A long musket that fires gunpowder cartridges. 1d12 Piercing. Can be fitted with a bayonet. 4 150gp Scattershot Uncommon A wide barreled firearm that can fire shells with special effects. 15ft Cone 1d8 Piercing. 2 100gp Snaplock Rifle Rare A new highly accurate firearm that can fire gunpowder cartridges. 2d10 Piercing. Can be fitted with a bayonet or a scope to double the range. 2 500gp Multi-Snaplock Pistol Rare A four-barreled pistol that can fire multiple times per attack. 4x1d10 Piercing. 2 1500gp Pulse Pistol Rare A silver pistol with brass components with wires running along the barrel. There's a soft buzzing noise and your hand goes slightly numb when holding it. It fires 3 pulses of electrical energy when you pull the trigger dealing 3d4+3 Lightning damage. It has 4 shots per battery. 1 1500gp Pulse Rifle Rare It's a long gun with brass and coils of copper wire worked into its construction. When you hold it, you can hear a soft buzzing noise and your hand goes slightly numb. Pulling the trigger fires three pulses of electrical energy dealing 3d6+3 Lightning damage. There are 4 shots per battery. 1 2000gp Knife Bayonet common This is a knife (1d4 Piercing) that can be slotted under the barrel of a musket or rifle and locked in place dealing 1d6 damage instead. 10 2gp Sword Bayonet common This is a shortsword (1d6 Piercing) that can be slotted into the barrel of a musket or rifle and locked in place dealing 1d8 damage instead. 10 15gp Electro Knife Bayonet Uncommon This is a knife (1d4 Piercing) that can be slotted under the barrel of a musket or rifle and locked in place dealing 1d6 damage instead. It has a battery-powered shock delivery system dealing an additional 1d4 Lightning damage. 2 400gp Electro Sword Bayonet Uncommon This is a shortsword (1d6 Piercing) that can be slotted into the barrel of a musket or rifle and locked in place dealing 1d8 damage instead. It has a battery-powered shock delivery system dealing an additional 1d4 Lightning damage. 2 400gp Knife Bayonet +1 Uncommon This is a knife (1d4+1 Piercing) that can be slotted under the barrel of a musket or rifle and locked in place dealing 1d6+1 damage instead. Made from a special alloy granting +1 to Attack and Damage rolls. 1 250gp Sword Bayonet +1 Uncommon This is a shortsword (1d6+1 Piercing) that can be slotted into the barrel of a musket or rifle and locked in place dealing 1d8+1 damage instead. Its made from a special alloy granting +1 to Attack and Damage rolls. 1 250gp Electro Longsword Uncommon This is a sword with a battery slot in the handle and copper lines running across the blade. When pressed, the button adds electrical damage to the next hit. 1 250gp Electro Greatsword Uncommon This is a sword with a battery slot in the handle and copper lines running across the blade. When pressed, the button adds electrical damage to the next hit. 1 350gp Communicator Uncommon Small copper earpieces with a wire that goes into a radio transmitter. Can connect to other communicators via radio. 6 250gp Jump Pack Uncommon A bulky backpack with large booster packs that allow you to jump great distances. It uses liquid fuel for propulsion. 2 500gp Rocket Boots Uncommon Boots with small rockets attached to allow you to skip and hop quickly by using fuel. 2 200gp Jet Pack Rare A winged pack with powerful rocket boosters. It can lift off and allow a creature to fly until the fuel runs out. 1 1500gp Camouflage Cloak Uncommon A cloak made from special fibers that can hide the wearer as long as they don't move or take any actions, bonus actions or reactions. It needs to have enough power to function. 1 300gp Chameleon Cloak Uncommon A cloak that changes colour to match the environment as long as it has enough power. 1 300gp Sonic Detector Uncommon A device with copper coils and a small dish. On a screen it shows the location of creatures within 60 ft. Creatures in full cover cannot be detected. 2 300gp

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