The Platinum Guard
Overview
The Platinum Guard is a legendary adventuring company headquartered in Hearthaven, widely regarded as the most elite and efficient team operating in Mordonia. They’re the ones you call when a local militia fails, when adventurers disappear, or when the stakes are too high to risk anything less than perfection. While their fame brings admiration from kings and commoners alike, it also draws skepticism and envy from fellow adventurers. Some see them as polished paragons, others as suspiciously untouchable. The group’s meteoric success rate has inspired countless rumors, tales, and conspiracies—none proven, all whispered. Sir Galvan Ironmoon, a silver-haired human paladin of Solania, is the group's official leader. He carries himself with nobility and a weight of purpose, embodying the ideals of justice, discipline, and sacrifice. Galvan is the face most turn to in times of crisis, and his speeches have rallied entire towns. Still, many speculate that the true strategist behind the Guard is Magic Suzy—her influence is undeniable, and her mysterious confidence often gives the impression she knows more than she lets on. Whether this is merely charisma or something deeper is a matter of much tavern-table debate.Known Members
Galvan Ironmoon – The noble vanguard of the team, Galvan leads from the front with a radiant blade and unshakable will. Once a Solanian knight, now a hero of the people. His devotion to order is legendary, but some say he harbors a painful past—and a burden he never speaks of. Susan "Magic Suzy" Deoldi – The most flamboyant and arcane of the Guard, Suzy wields magic with the precision of a surgeon and the flair of a circus act. She’s beloved by high society and feared by other mages. She speaks cryptically, dresses boldly, and never reveals her hand until it's already played. Cruchaak – The silent sentinel of the skies, Cruchaak is a deadly marksman and expert scout. His aerial dominance and surgical strikes make him an invaluable part of the team’s mobility and intel-gathering. No one’s sure where he comes from—or what he's running from. Orthu Drex – Explosives, poisons, smoke bombs, and strange concoctions—Orthu is chaos wrapped in cunning. He’s the saboteur of the group, a swamp-born tinkerer with sharp instincts and sharper claws. His techniques seem foreign, ancient even, as if learned in places unknown to maps.Reputation
In Hearthaven, they’re practically mythic figures—local children play as them, merchants name drinks after them, and even the town guard follows their advice in crisis. Their reputation reaches from Solania’s high courts to Al-Zandhar’s magical institutes, and bards sing their exploits in every language. But fame breeds suspicion. Rival adventuring groups accuse them of stealing high-profile jobs or being “king’s pets.” Others believe their power is unnatural, or the result of a hidden agenda. Despite this, none can deny the Platinum Guard gets results—fast, clean, and undeniable.Battle Tactics & Prowess
What truly sets the Platinum Guard apart is their exceptional battlefield coordination. They move with the timing of seasoned generals, every strike serving a greater plan. Suzy’s spells weave through Galvan’s sword arcs. Cruchaak’s arrows herd enemies toward Orthu’s explosive traps. Even when outnumbered or ambushed, they respond with near-prescient calm. Their tactics are tailored and refined from a lifetime of experiences across all corners of Mordonia: jungles, undercities, ruined castles, magical war zones. Their adaptability is legendary, able to shift from siege warfare to stealth operations without hesitation. No matter the threat—be it cursed godlings, invading armies, or dimensional horrors—they formulate and execute with chilling efficiency. Despite their differences in background and method, the Platinum Guard operates as a single mind. They rarely bicker publicly, and their loyalty to one another appears absolute. Whether united by friendship, mutual history, or something unspoken, their bond is ironclad. Rumors persist that their unity isn't just personal—some speculate they share a greater purpose or pact known only to them.
Current Location
Children
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