Aleath Guild of Arcane Lore Organization in Misty Isle of Harn | World Anvil

Aleath Guild of Arcane Lore

Much of the inspiration and details is derived from Colombia Games
A chantry for practitioners of Arcane Lore, both hostel and guildhall. Members include wizards, alchemists, sorcerers, psionicists and former sharmans.   This guildhall has eight resident masters and is enjoying a growing reputation as a centre of learning for alchemy.

Structure

Guild Leadership - Syndicate of Arcane Masters.

The Syndicate consists of a council of all Guild members of Shenava (Master) rank. Decisions are made at a weekly meeting and each member have equal vote with the Viran (Grandmaster) having a casting vote if tied. However some of the Shenava do not bother to attend meetings unless personally impacted by the syndicates decisions.   Day to day management of the Guildhall is carried out by the Guild Seneschal, Renadagha, former innkeeper and part-time alchemist.  

Guild Members

Resident masters

Shenava Amalindis Seda (f)– A Master Alchemist and uses her potions to enhance her already considerable psionic talents. She has 1 apprentice.
  Shenava Osfeus Kanpian – A Master Alchemist, Satia (Journeyman) of Member of the Wizards Society of Peleahn and an Evoker. Osfeus infused his potions with heat and bubbles. He has 1 apprentice.
  Shenava Kaethe (f)– A Master Alchemist and also Master in Sorcerous arts, having been born with inherent arcane abilities. She has no apprentices.
  Shenava Pavior Eskore - Member of the Wizards Society of Odivshe and a Transmuter. Pavior current magical studies involve frost and snow crystals. He has 2 apprentices.
  Viran Degeor Zaqrax – The guild only resident Academian. Member of the Wizards Society of Savorya and skilled Diviner. He also is a Shenava in alchemy but does not practice anymore. The elderly Degeor has 4 apprentices all from the gentry and pay excessive fees for tutelage.
  Shenava Kolege Osforn – A master from Berema in the Kingdom of Emelrene and member of the Wizards Society of Fyvrian and an Abjurer. This morose and solitary man is pursuing an obscure line of research regarding the slowing of the aging process. He has no apprentices.
  Shenava Tudali Ugruharis (f) – Member of the Wizards Society of Lyahvi and an Illusionist. Tudali is a skilled glassworker and experiments with mirrors.
  Shenava Oslokely – A skilled alchemist who specialises in applying magical enhancements to natural remedies. Oslokely was outcast from the Gozyda tribal nation 20 years ago for reasons he does not talk about. He can binds spirits to his bidding and has 3 apprentices.
 

Non-resident Masters

Shenava Visimar Agiwulf – A traveling Master Alchemist. Visimar travels from guildhall to guild hall over Hârn and Emelrene to further improve his art and his much valued potions of strength. He has no apprentices
  Shenava Riciberga Atewerd (f) - Member of the Wizards Society of Jmôrvi , Journeyman Weaponcrafter and an Enchanter. Riciberga father was a Master weaponcrafter, famed for supplying weapons to the Order of the Checkered Shield during Ezar’s War. She travels over Hârn mastering the application of magical enhancements onto metal objects. She is a very good weaponsmith in her own right, but has no desire to settle down and take on the duties of a master weaponcrafter. She travels with 2 apprentices

Public Agenda

Study of all the arcane arts including alchemy, astrology, spell-casting, psionics, magic runes and blood-line magics.
  Improvement and preservation of such arts.
  Keep the influence of magic in the background.
  No interference with local politics and remain neutral on all issues.
  Support members of the guild in their research and endeavors.

Assets

Guild Hall in the City of Aleath.
  Celler containing the archives and Treasury.
  2 Sanctums under the cellar. One is warded against general magic suitable for experimenting and practicing spells while the other is warded against alchemical explosions and poisonous gasses.
  Common room, utilities, 7 staff (1 Guild Seneschal, Cook, 3 Maids, 1 Book-binder and 1 storeman).
  10 Personal chambers, studies and laboratories for Shenava (8 permanently occupied).
  Large common laboratory available for Sati-Mavari, Mavari and visiting Arcanists (at minimal fees).
  Good quality Archive with a wide range of Arcane and spell tomes, although specializes in Alchemical books. Has a large restricted section dating back to the Theocracy of Tekhos.
  Large Archive of minor and medium level magical trinkets and artifacts.
  Large stock of Herbal and Alchemical supplies.

History

Officially founded in 390TR this inconspicuous guildhall has supported magic users for centuries.   During the dark days of the Theocracy of Tekhos the guild went underground with most of the senior memberships fleeing to the Kingdom of Melderyn.   Otherwise this Chantry has hardly been noticed by the general population.
Type
Guild, Mages
Alternative Names
Guildhall of the Ancient Arts of the Arcane
Neighboring Nations

City of Aleath

Kanday Side Map by Attacus

Other Articles

The structure and rules of the Guild of Arcane Lore
Guild of Arcane Lore
Shek-Pvar Hârnic Wizards - D&D 5E Notes
Order of the White Hand


Cover image: Wizards Header by Attacus
Character flag image: Arcane lore by Attacus

Comments

Please Login in order to comment!