Misty Isle of Harn

15/11/722TR

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Hârn is a large island similar to the British Isles between the Dark Ages and the early Age of Chivalry. It is magic-rare, not magic-weak with powerful mages, agents of the gods, and other-world entities influencing events from the background.

Despite large areas of what could loosely be called civilization, Hârn is a wild land filled with strange ruins created by a highly advanced race twenty thousand years ago, savage barbarian tribes, terrifying beasts, evil and honorable knight orders, dark churches preaching destruction, political machinations and small bands of adventurers trying to make their own way in the world.

This setting draws on the Hârnworld created by Colombia Games and elements from various Dungeon and Dragons (1E, 2E, 3E, 4E, Pathfinder, and 5E) campaigns run over 30 years in that world.


The year is 722TR, and bloody civil war in the Kingdom of Rethem continues. On one side is the ruthless King Chafin III, and on the other is his hated rival, the Earl of Tormau. The neighboring states watch on with concern as nothing ever goes as planned.

As this campaign progress, it is expected that this world will grow and evolve.

Misty Isle of Harn has 24 Followers

Campaigns

The Uncivil War

Dungeons & Dragons 5e

War is the breeder of chaos and opportunity.

Forbidden Pathways

Dungeons & Dragons 5e

A cult plans to summon the evil demigod of nightmares and destroy a city.

Agents of the White Hand

Dungeons & Dragons 5e

Dealing with the skum of the multiverse.

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