Ritual of Disentanglement Tradition / Ritual in Manifold Sky | World Anvil

Ritual of Disentanglement

In Rostran Esotericism, it is believed that certain actions - such as the poor execution of a ritual sigil - can cause a supplicant to become possessed or 'entangled' with angry or otherwise malicious spirits from outside the temporal world. Once so possessed, a person is unable to help themselves. A 'ritual of disentanglement,' as performed by a Hierophant or their proxies, is believed to help exorcise the spirit from the sufferer's body - or, at least, placate it so that the supplicant may try to perform a new, more copacetic binding.

History

Anthropologists now believe the ritual of disentanglement is a uniquely Rostran cultural response to the concept of certain mental illnesses, especially those involving disassociation, delusions, and paranoia. Over time, as Esoctericist practice has evolved, rituals of disentanglement have become more associated with the desire of the faithful to achieve more perfect unions with their spiritual roots, allowing 'do-overs' when it is percieved that a ritual sigil has been poorly-executed for one reason or another. Even so, in cases of intractable psychological distress or paranoia related to ritual work, Heirophants still offer rituals of disentanglement to provide an alternative mode of catharsis.

Execution

Typically, a ritual of disentanglement involves a Hierophant or similarly potent religious figure executing a new ritual sigil targeted at the offending spirit inhabiting the sufferer's body. Unlike most ritual sigil work, however, this unique sigil is designed instead to call the spirit out of the sufferer's body into an object placed in the center of the sigil, not the ritual practitioner's own spiritual house. If the spirit is altogether untoward (i.e. the shade of an ixulova tun), then this object then becomes taboo and must be cast into the sea, buried, or burned at the completion of the ritual.

Rostran Esotericism by BCGR_Wurth
Related Organizations


Cover image: by BCGR_Wurth

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