Wadnaha's wild Geographic Location in Manarchy | World Anvil

Wadnaha's wild

Geography

Wadnaha's wild is the largest tropical jungle in all of Arcamunda, and is one of the most exotic landmarks in the land. They have a recorded amounts 1,223 tributaries, 8 of those being considered mega-rivers, and 3 lakes. Two volcanos also fills this expansive jungle. To this day, researchers and pathfinders think that about 25 percent of the jungle is actually considered 'charted'.

Fauna & Flora

Due to the core arcana influence in the wild affecting the soil and vegetation, Wadnaha is considered to hold the most varied flora, and among the most diverse fauna as well.   The presence of varied geographic regions such as volcanoes, hills, swamps, water and tropical forest makes it very rich and exotic. Some specimen can also be seen in the most dangerous and arguably unfit for living places such as a stream called Fire River, which inhabit rare specimens of fishes able to withstand boiling water temperatures.

Tourism

Still to this day, many exploration guilds and parties regularly try to commission adventurers and exploring parties to either the charted and uncharted territories. However, demand is high, but offers are low: Many people refuse to risk traveling the wildness as it is notorious that most people do not come back alive, and when they do, sometimes they wished they never went. This is applicable to a lot of factors:  
  • Numerous exotic fauna and flora still unknown to researchers are brimming in the wildness, and it thus make it complicated to prepare to every hazard that could occurs, from apex predators to vicious diseases in all forms. Also, due to the lack of research of various fauna and flora, any poison or disease that act fast can be deadly as most settlement nearby don't have enough expertise or workforce to provide needed medical or magical support.
 
  • Confirmed sights of tribal humanoids and sapient species making Wadnaha their home. Despite having some weary but midly cooperative tribes , many uncharted and unknown one are less appreciative to see visiting strangers and defend their turfs viciously. Acts of cannibalism have also been reported.
 
  • The wildness contains very high temperature spots which makes it impossible for normal expeditions parties to travel on, and making the cost of a magically-protected expedition very costly.
  Many would have expected powerful mages to have a shot at exploring the wildness to make themselves a name, but an expedition party of powerful mages, commissioned by the King of (location) himself with a heavy price, went once to 'chart' and secure a part of Wadnaha. Much to their dismay, only one was found alive, mutated and it's mind shattered to oblivion. This was a huge failure for the king's ambition and a very grim warning. As some would say: If the most powerful individuals the king could find couldn't survive the wildness, how normal people could ?' There is rumors of some daredevil spellcasters still exploring the wildness in short bursts, but most of them prefer to travel without working with the guilds to avoid possible syndicates to become too much 'interested' in their discoveries by leaving critical information.
Type
Forest, Jungle (Tropical)

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