Mudglen
Overview
Type: Village (fishing, limited trade)
Location: Starfall River, western bank, approximately one and a half miles west of the Bridge of Stars along The Stone March
Approximate Population: 63 souls within the village proper; a further 80-100 in the surrounding farms
Primary Industry: River fishing; secondary trade in pottery (Thornshield Workshop)
Governance: No formal authority; The Stone March Squadron at the guard tower a mile west provides the nearest military presence. Civil disputes are generally settled by community consensus or, in serious matters, referred to Asthareth across the river.
Mudglen sits low on The Starfall's western bank, tucked into a natural bowl where hills rise on three sides. The fourth side is the river itself. This geography gives the village a sheltered, slightly hidden quality: The Stone March runs east of the village rather than through it, climbing toward the Bridge of Stars and the sixty-foot limestone cliffs of Asthareth beyond. Travelers on the road pass without seeing Mudglen unless they look for the quay track that branches west from the road.
The fishing here is remarkably good, better than the river's width would predict, which is the main reason Mudglen exists and persists. The farming families in the surrounding hills know the village as a meeting place and trading post, a halfway point between their scattered holdings and the market in Asthareth.
The River and the Quay
The Starfall runs broad and slow at the Mudglen bend, deeper than it looks. The quay extends from the bank on timber pilings, long enough for six or seven fishing boats to tie alongside. A covered rack beside the quay holds nets in various states of repair, and a smokehouse at the quay's landward end processes the catch that is not sold fresh. The smell of it reaches the village on warm days.
Most of the village's working life centers here. Boats go out before dawn and return mid-morning. The catch is sorted on the quay, cleaned, and either packed for the Asthareth market or handed off to the smokehouse. A shallow-drafted barge makes the river crossing to Asthareth twice a week, loaded with smoked fish, fresh catch, and pottery from the Thornshield workshop. The Thornshields arrange this transport and take a small percentage from other sellers as a handling fee, which is not formally agreed upon but has become customary.
Key Locations
The Quay Track
A rutted lane branches west from The Stone March and descends through a gap in the eastern hills into the village. It is the only road in. It is not maintained to any particular standard.
The Village Green
A flattened area of tamped earth at the center of the settlement, perhaps forty feet across, serves as the village's gathering space. A well stands at its center. Benches have been built into the bases of the two largest oaks at the green's edge. On market days, which happen informally whenever enough farm families are in the village at the same time, the green fills with produce, preserved goods, and noise. On ordinary days, children use it and the fisherfolk mend gear here in good weather.
The Mudglen Mill
A water mill stands on a mill-race cut from the river a short distance upstream from the quay, fed by a channel that keeps it running even when the river is low. It is the property of no one in particular and the responsibility of everyone, which in practice means the Thornshields maintain it because no one else will. The mill grinds grain for the farm families, who haul sacks down from the hills when they have enough to be worth the trip. There is no miller as such. Villagers and farmers run it themselves and know how. The millstones are old and slightly out of true, which everyone knows and no one has fixed.
The mill is also used for pressing oil from whatever oil-bearing crops the farms produce in sufficient quantity, using a screw press that lives in the mill's lower room. This press is in better condition than the millstones, because Granan Thornshield replaced the screw four years ago and takes some quiet pride in this.
The Thornshield Workshop
Ignan and Granan Thornshield occupy the largest building in the village, a two-room structure with a separate kiln shed behind it. The workshop faces the green. The front room serves as both showroom and shop. The back room and kiln shed are where the work happens.
Brec'th pottery tends toward function over decoration, and the Thornshield work is characteristic: heavy-walled, well-fired, pieces that will outlast the people who use them. Their output goes mostly to Asthareth via the barge. A smaller stock is kept for village and farm use, sold at a price the local community can manage. Neither brother haggles much. The price is the price.
The workshop also serves, unofficially, as the village's closest thing to a community hall. Ignan and Granan keep a bench outside the front door, and on evenings when the weather is good, a small gathering tends to accumulate there.
The Fisher Cottages
Six cottages along the quay track and green house the fishing families. These are modest single-story structures, most with a kitchen garden and a small outbuilding for gear storage. The families are:
The Halston family (Merin Halston, her husband Dav, their three children, ages approximately 4 through 11). Merin fishes. Dav maintains the boats and does repair work for the other families. The eldest child, Corran, is old enough to crew and does.
Old Beren (widower, fishes alone, has fished the Mudglen bend for longer than anyone else in the village can remember). Does not discuss his age or history. Knows every current, snag, and eddy in the river between here and the bridge. Refers to the Thornshields as "the new arrivals" despite them having been here for eleven years.
The Yennis household (siblings Tomas and Kael Yennis, both in their twenties, who inherited their father's boat three years ago and have been making it work through stubbornness and Merin Halston's patient advice). Neither married. Both fish together.
Safia Correm (middle-aged, widow, supplements fishing income by trading news and minor goods between the village and the farm families; knows everyone in the surrounding hills and what they need).
The Drost family (a quieter household; Pell Drost fishes, his wife Aldis manages the cottage and garden with impressive efficiency. They have one adult son who left for Asthareth two years ago and sends occasional letters that Veran reads aloud for them since neither Pell nor Aldis reads).
Joge Mir (young, moved to Mudglen eighteen months ago from somewhere on The Stone March, bought Old Beren's spare boat cheap and has been learning the river since). Still called "the newcomer" by Old Beren, which in Mudglen usage simply means anyone who arrived within the last twenty years.
Veran Wavesinger's Stilt Temple
On the western outskirts of the village, where the ground softens toward the river's tidal flat, a small temple to Andelun stands on wooden pilings driven into the riverbed mud. A plank walkway connects it to the bank. At high tide the water rises beneath the floor. At low tide you can walk to it on exposed mud, though most people use the walkway.
The temple is a single room, not large. A symbol of Andelun is carved into the lintel: a spiral, representing the water cycle. Inside there is an altar, two benches for worshippers, a small stove for cold mornings, and the organized clutter of a working religious household. Veran lives here with Jarek. The living quarters are divided from the temple space by a heavy curtain.
Veran maintains the temple's door and walkway themselves, assisted by Jarek, who has become a competent carpenter's helper over the past few years out of necessity. The fishing families bring offerings of catch, which Veran accepts and distributes to whoever needs them.
Jage Cliffstone's Cabin
Not part of the village proper. Jage's cabin stands in a copse of oaks on the southern face of the hill behind the village, a ten-minute walk from the green. A faint path connects it to the village track, but Jage does not use it often. The cabin itself is soundly built and well-maintained in a purely functional sense: firewood stacked, roof sound, garden producing adequately. His boat is kept on the bank downstream from the quay, where he can launch without passing through the village.
The cabin is close enough to the cemetery path on the hill's eastern face that Jage can see The Stone gateway from a particular window if he stands at the right angle. He keeps the shutter on that side closed.
The Farming Community
The farms surrounding Mudglen are scattered across the hills to the north, west, and south, ranging from a ten-minute walk to nearly an hour from the village green. There are perhaps a dozen family holdings of varying size. Most grow grain, root vegetables, and some keep livestock. Larger farms produce enough surplus to make the Asthareth market worthwhile; smaller ones trade locally and supplement income through the mill and occasional labor.
Farm families come into Mudglen for the informal market gatherings, for Veran's pastoral services (blessings at planting and harvest, births, deaths, marriages), and for the Thornshield pottery that holds a better reputation than anything available from Asthareth at the same price point.
The farmers do not fish. The fisherfolk do not farm. This is not a rule; it is simply how it has settled. They exchange what they have and mostly leave each other to it.
Notable farm families:
The Carra holding (the largest farm, north of the village; three generations under one roof, extensive grain production, sends the most regular loads to the mill and the most product to Asthareth). The family patriarch, Harwin Carra, is the unofficial voice of the farming community at village gatherings, not by appointment but by age and volume.
Tessaly Rinn (a single woman in her fifties who runs a mid-sized holding alone with two hired hands; keeps goats; produces cheese that Safia Correm trades for her on commission; known for opinions delivered without preamble).
The Vane family (a young couple, Edric and Polla Vane, who bought a failing holding two years ago and have been improving it through considerable effort; not yet established enough to have strong opinions about village matters, which the village interprets as good sense).
Social Character
Mudglen does not have a governing body, a council, or any formal structure beyond the occasional gathering on the green when something needs deciding. Decisions are made by whoever shows up and cares enough to talk. This works adequately for a settlement of this size.
The village is not suspicious of outsiders in a hostile way, but it is observant. People here notice things. A new face is noted, assessed, and either accepted or quietly watched depending on how the assessment goes. The fishing families have been neighbors for long enough that they know each other's business without discussing it. The Thornshields are genuinely liked but still referred to as having "come from somewhere else" despite a decade of residence.
Veran is the closest thing the village has to a spiritual and social center. People bring problems to them more often than they bring them to each other, because Veran listens without taking sides and has a talent for asking the question that reframes a dispute without resolving it by force. Jarek is considered a village child in the fullest sense: everyone looks out for him, he knows everyone's name, and he runs errands for the fishing families in exchange for small coin or fish he brings home for dinner.
Jage Cliffstone is present in the village's awareness the way a missing tooth is present: everyone knows where he is, no one mentions it, and the gap is understood without being named. Daran Keldor buried his family. Veran has tried, over four years, to extend care in his direction. He accepts it minimally and sincerely.
Quick Reference
| Location | Notes |
|---|---|
| The Quay | Fishing operations, barge to Asthareth twice weekly |
| The Mill | Water-powered, upstream from quay, maintained by Thornshields |
| The Village Green | Central gathering space, well, informal market |
| Thornshield Workshop | Pottery, kiln shed, unofficial community bench |
| Veran's Stilt Temple | Western tidal flat, Andelun worship, Veran and Jarek's home |
| Jage's Cabin | Southern hill copse, ten-minute walk, isolated |
| Fisher Cottages | Six households along quay track |
| NPC | Location | Role |
|---|---|---|
| Veran Wavesinger | Stilt temple | Priest of Andelun; they/them; parent of Jarek |
| Jarek Wavesinger | Stilt temple / village | Veran's son, ~10-11, knows everyone |
| Ignan Thornshield | Workshop | Potter; married to Granan |
| Granan Thornshield | Workshop | Potter; married to Ignan; saw riverbed stonework |
| Jage Cliffstone | Hill cabin | Last Cliffstone; isolated since family's deaths |
| Merin Halston | Fisher cottage | Lead fisherwoman; three children including Corran |
| Old Beren | Fisher cottage | Veteran fisherman; knows the river as well as anyone |
| Safia Correm | Fisher cottage | Trader of news and goods between village and farms |
| Harwin Carra | Carra farm, north | Oldest farm family patriarch; unofficial farming voice |

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