What if the Romans had magic? is not exactly an original question, but it is the one that began this adventure. Macalgra is a world of ancient technology and fantastical magitech, watched over by a host of Lovecraftian deities and inhabited by humanity and its strange cousins.
In the beginning . . . .Guamata was the darkness who crept from the chasm of chaos in the beginning of time. Behind him came the gods, who tricked and trapped the darkness beyond the fringes of time and existence, and in the space left empty they shaped a world for their amusement and called it Macalgra.
On Macalgra, magic drives every conflict. From war to national politics the eternal presence of magic in every facet of society has shaped the history of the world. Magic built the Sura Empire, though it now be ancient and slowly crumbling its vast presence is still felt on every shore. Magic fuels the great trade routes that ply across the entire world with the help of magitech, and magic leads the march in war.
Magic has made life much easier for many but the power of magic can do great evil. Magic has obliterated entire civilisations. In this day and age societies have responded in many ways to its inescapable presence. On Pascent the prosperous Kingdom of Juventius bribes mages to its cause with wealth; across the ocean the Priesthood of the One and Six Gods enslaves magic wielders at the edge of cold iron blades.
A political map of the world of Macalgra and it's eleven continents and the numerous Kingdoms spread across its lands.