Death Dog


 

Death Dog, CR 1

Medium monstrosity, neutral evil
Armor Class 12
Hit Points 39 6d8+12 )
Spell Points
Speed 40ft

STR

16
+2

DEX

15
+2

CON

15
+2

INT

3
-3

WIS

13
+1

CHA

6
-2

Proficiency Bonus 2
Skills Perception ( 1d20+5 ), Stealth ( 1d20+4 )
Senses Darkvision 120 ft., Passive Perception 18
Languages --

Special Abilites

Two-Headed. The dog has Advantage on Wisdom (Perception) checks and on saving throws against being Blinded, Charmed, Deafened, Frightened, Stunned, or knocked Unconscious.   Pack Tactics. The dog has Advantage on an attack roll against a creature if at least one of the dog's allies is within 5 feet of the creature and the ally isn't Incapacitated.

Actions

Multiattack. The dog makes two bite attacks.   Bite. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 5 ( 1d6+2 ) Piercing Damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against Disease or become Poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 ( 1d10 ) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.

Legendary Actions

The dog can take 3 epic actions, choosing from the options below. Only one epic action option can be used at a time and only at the end of another creature's Turn. The dog regains spent epic actions at the start of its turn.   Bite Attack. The dog makes a bite attack.   Double Bite (Costs 2 Actions). The dog makes two bite attacks against one target. If both hit, then the target must make a Strength check Contested by the dog or be Grappled. At the end of the target's turn, if it is Grappled, the dog deals it 11 ( 2d6+4 ) Piercing Damage and it must succeed on a DC 12 Constitution saving throw against Disease or become Poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 ( 1d10 ) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.   The dog cannot use its bite attack while grappling a target.



 
 

Item drops

Treasure Drops


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