Hochstadt
The City of Hochstadt is a tiered settlement carved as much as built onto the side of Beinn Cridhe at the heart of the Reichsberg Mountains, known by the local dwarves as Righ-Chathair.
As Bundespaital of Gelderland, the city is a centre of commerce and craft, monitoring the production of all the dwarven mines in the region and ensuring that any changes in quality or qunatity of ore, either good or bad is noted and investigated and that shipments or bills are adjusted accordingly.
As the main trade point between Korbal and their antagonistic neighbour Vliom, Hochstadt is key to both maintaining peace, and planning any future invasion.
As Bundespaital of Gelderland, the city is a centre of commerce and craft, monitoring the production of all the dwarven mines in the region and ensuring that any changes in quality or qunatity of ore, either good or bad is noted and investigated and that shipments or bills are adjusted accordingly.
As the main trade point between Korbal and their antagonistic neighbour Vliom, Hochstadt is key to both maintaining peace, and planning any future invasion.
Demographics
Dwarves
Humans
Goliaths
Gnomes
Humans
Goliaths
Gnomes
Assets
Mines
Type
Large city
Location under
Owner/Ruler
Owning Organization
Characters in Location
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Comments