The Lawgivers Organization in Legacy | World Anvil
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The Lawgivers

Playbook: Lawgivers of the Wasteland
Stats: Reach 0, Grasp 2, Sleight -1
Law and order saved mankind from extinction.  

Doctrine: Hired Gun

When you accept a job from a Family or faction to take down a target, your Family gains Surplus: Barter Goods or Scouts for the job's duration.  

Lifestyle: Nomadic

When your Family moves on from a settlement where they laid down the law, name one thing that settlement will now always (or never) do.  

Traditions

Populace:
Style:
Governance:  

Landmarks

Before: A libraryfull of legal texts and ancient laws
The Fall: The site of a massacre
A Threat: A looted caravan with a mysterious destination  

History

  1. Seveneves supports our crusade the most.
  2. We saved The Professors from a slaughter at the hands of raiders.
  3. The Messengers of Salvation raised the Homeland's worst criminal.
 

Resources

⊕ Weaponry
⊕ Transport
⊖ Leadership
⊖ Defenses
⊖ Recruits

Gear

Weapons: Heavy pistols (ranged, brutal)
Defense: Ancient enforcer gear (tough, comms)
Travel: Battle-hardened Beasts (land, mount)
 

Moves

Laying Down the Law

Everything you do is motivated by a strict moral code held by all the Family.  

Tooled Up and Looking for Trouble

When you arm up your Family and move out en masse to bring justice to your quarry, get 1 hold for each point of Grasp. You can spend Tech to get extra hold, 1-for-1. While you hunt, you may spend 1 hold to:
  • Take out a specified target immediately.
  • Negate an incoming attack.
  • Force your foes out into the open.
  • Reveal reinforcements.
 

Characters

    A Hunter
Notable Members

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