Jeremiah Character in Legacy | World Anvil
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Jeremiah

A Lawgiver with a hippogriff named Sandy.  

Role: Agent

Mark when you take on a mission to hunt down a dangerous target. The GM will say some special gear the Family gives you to help.  

Shadow in the Wind

When you sneak through cover, nothing that hadn't already spotted you will notice you. If you would be revealed, the GM will warn you in time to hide. Even when you attack, there'll be a period of confusion for you to exploit.  

Red in Tooth and Claw

When you take a few moments to size up your target, roll +Force.
7-9: hold 2.
10+: hold 3.
Once battle's begun, spend 1 hold at any time to:
  • Slice away their weaponry, giving them -1 Harm.
  • Separate your target from any of their allies.
  • Carve something valuable from your target.
  • Ask the GM what would need to happen to allow you (or your allies) to Fiercely Assault them.
Lose all hold if you or your quarry flee the fight.

A Hunter from the Lawgivers

View Character Profile
Hunter
Force: +2
Lore: -1
Steel: 0
Sway: +1
Children
Aligned Organization

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