Elizabeth McCormick
Dr. Elizabeth McCormick is a medical doctor and archeologists who ventures into the world in search for useful Devices to return to The Professors.
Role: Agent
Mark and hold 1 when you search the wasteland for a solution for one of your Family's problems. Spend the hold to say a Device you've found will do the job if you can bring it back to them.Visionary Archeologist
When you come upon the ruins of a structure from the World Before, roll +Lore. On a 7-9 ask 1; on a 10+ ask 2.- What's its power source and how can it be removed?
- What was this made for, and what's happened since it stopped performing its function?
- How was this broken, and how can I repair it?
Curative Admixture
When you improvize a high-tech treatment for someone's wounds, sacrifice a Device and roll +Lore. On a 7-9 pick 1. On a 10+ pick 2.- They can trigger Professional Care without a surplus.
- They ignore wound penalties until they rest.
- They gain +1 Armor until they rest.
Physical Description
Physical quirks
- Feminine
- Kind face
- Quick eyes
- Compact body
Relationships
History
Liz reminds Hammond of someone he lost long ago. Liz thinks Hammond would be lost without her technology.
History
Elizabeth thinks Cassandra can guide her to the truth.
History
Dr. McCormick made Cassandra do something terrible.
History
Sash thinks Dr. McCormick has much to learn about the wasteland.
A doctor and archaeologist from The Professors
View Character ProfileSeeker
Force: -1Lore: +1
Steel: +1
Sway: 0
Spouses
Siblings
Children
Aligned Organization
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Comments