The realm of Elvish folk
Current Leader:
Current High King, Takodi Ytra
Culture Wood elves considered themselves the heirs of the ancient elven empires established prior to the Crown Wars, but they shared few of the cultural characteristics that marked such early realms as Aryvandaar and Ilythiir. Although a proud people, wood elves felt that compassion was a greater virtue than strength and wood elven realms were less concerned with expansion than they were with maintaining amiable relations with their neighbors. Wood elves were not nomadic, however, as was common amongst the wild elves and instead they were organized into scattered, carefully concealed villages united under a gerontocratic hierarchy composed of village councils consisting of the most distinguished families' eldest members. These councils were often advised by local druids, whose influence played no small part in wood elven politics and who frequently served as the webbing that bound any number of villages together as one realm.
Compared with other Tel-quessir, wood elves had a notable disinterest in the arcane arts. To a wood elf, the wizard's spells were little different from the mason's castle walls or the tiller's plow—a means of controlling the natural world, which was contrary to the common ethic of living in harmony with nature rather than trying to dominate it that so many wood elves espoused. As such, wood elven adventurers were more likely to take on careers that did not require the use of arcane magic. In particular, many were drawn to the path of the fighter, the ranger, or the rogue, relying on their natural-born skill to overcome obstacles. Compared with other Tel-quessir very few wood elves went on to become spellsingers or bladesingers. The one major exception to the wood elven taboo on arcane magic was the arcane archers, who counted among their number several wood elves. Other wood elves from more remote areas were drawn to the ways of the barbarian while many religious wood elves became druids with clerics often seen in much the same light as wizards. Those wood elves who did become clerics might eventually become hierophants. Many wood elven adventurers also became Harpers
Magic and Religion Wood elves were generally uncomfortable with most forms of magic, viewing wizards and other arcane spellcasters with no small amount of distrust. Clerics and other divine spellcasters fared little better in wood elven eyes, who saw their prayers as a useless call to distant and alien gods.[citation needed] However, wood elves were largely at ease with the ways of the primal magic used by druids, barbarians, and shamans, which they felt was the truest expression of supernatural power—or rather, a reflection of nature itself, used to protect the wilderness.However, wood elves were not completely adverse to arcane magic and wood elven bards, sorcerers, and wizards were far from unknown, although wood elves as a whole had no particular tradition of the Art
Like other Tel-quessir, the wood elves largely worshiped the Seldarine, but unlike their kin, they did not do so exclusively. Many wood elves had a special place in their heart for the gods Silvanus and Mielikki, whose protection of the wilderness was something the wood elves themselves tried to espouse. Among the elven gods, the wood elves most commonly worshiped Solonor Thelandira and Rillifane Rallathil, who, like Silvanus and Mielikki, had particular connections to the untamed wilderness. Solonor, as the god of archery, was perhaps the most popular god amongst the wood elves, who would sometimes invoke him as their protector and patron deity just prior to a battle.
Culture Wood elves considered themselves the heirs of the ancient elven empires established prior to the Crown Wars, but they shared few of the cultural characteristics that marked such early realms as Aryvandaar and Ilythiir. Although a proud people, wood elves felt that compassion was a greater virtue than strength and wood elven realms were less concerned with expansion than they were with maintaining amiable relations with their neighbors. Wood elves were not nomadic, however, as was common amongst the wild elves and instead they were organized into scattered, carefully concealed villages united under a gerontocratic hierarchy composed of village councils consisting of the most distinguished families' eldest members. These councils were often advised by local druids, whose influence played no small part in wood elven politics and who frequently served as the webbing that bound any number of villages together as one realm.
Compared with other Tel-quessir, wood elves had a notable disinterest in the arcane arts. To a wood elf, the wizard's spells were little different from the mason's castle walls or the tiller's plow—a means of controlling the natural world, which was contrary to the common ethic of living in harmony with nature rather than trying to dominate it that so many wood elves espoused. As such, wood elven adventurers were more likely to take on careers that did not require the use of arcane magic. In particular, many were drawn to the path of the fighter, the ranger, or the rogue, relying on their natural-born skill to overcome obstacles. Compared with other Tel-quessir very few wood elves went on to become spellsingers or bladesingers. The one major exception to the wood elven taboo on arcane magic was the arcane archers, who counted among their number several wood elves. Other wood elves from more remote areas were drawn to the ways of the barbarian while many religious wood elves became druids with clerics often seen in much the same light as wizards. Those wood elves who did become clerics might eventually become hierophants. Many wood elven adventurers also became Harpers
Magic and Religion Wood elves were generally uncomfortable with most forms of magic, viewing wizards and other arcane spellcasters with no small amount of distrust. Clerics and other divine spellcasters fared little better in wood elven eyes, who saw their prayers as a useless call to distant and alien gods.[citation needed] However, wood elves were largely at ease with the ways of the primal magic used by druids, barbarians, and shamans, which they felt was the truest expression of supernatural power—or rather, a reflection of nature itself, used to protect the wilderness.However, wood elves were not completely adverse to arcane magic and wood elven bards, sorcerers, and wizards were far from unknown, although wood elves as a whole had no particular tradition of the Art
Like other Tel-quessir, the wood elves largely worshiped the Seldarine, but unlike their kin, they did not do so exclusively. Many wood elves had a special place in their heart for the gods Silvanus and Mielikki, whose protection of the wilderness was something the wood elves themselves tried to espouse. Among the elven gods, the wood elves most commonly worshiped Solonor Thelandira and Rillifane Rallathil, who, like Silvanus and Mielikki, had particular connections to the untamed wilderness. Solonor, as the god of archery, was perhaps the most popular god amongst the wood elves, who would sometimes invoke him as their protector and patron deity just prior to a battle.
Legendary Characters:
Appearance: Wood elves were easily identifiable by their coppery skin and green, brown, or hazel eyes. Wood elven hair was usually black or brown, although hues such as blond or copper red were also found. Wood elves tended to dress in simple clothes, similar to those of the moon elves but with fewer bold colors and a greater number of earth tones that blended into their natural surroundings. Accustomed to a harsh, naturalistic lifestyle, wood elves loved to wear leather armor, even when they were not under immediate threat. Wood elves were roughly identical to other elves in height and build, with males larger than females.
Wood elves were often stronger than other Tel-quessir, including other elves, but were frequently less cerebral than moon and sun elves, who put a greater value on education
Government: Ruled under a High King Enforced by the High Guards of the Forgotten Realms
Geography: Currently they occupy most settlements as a majority, in the central portion of Alaska. they fully occupy the southeast forest and mountain regions of Alaska
Type
Geopolitical, Kingdom
Leader
Leader Title
Controlled Territories
Notable Members
Related Species