Ages of Koru in Koru | World Anvil
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Ages of Koru

The history of Koru is commonly divided into three ages. Each Age is declared to have ended when the world undergoes a significant metaphysical change that dramatically effects the lives of all Koruani. Ages are sometimes subdivided into Eras, but these meet with less agreement among scholars.   The First Age:   Almost no records exist from the First Age leading to its common epithets, the Age of Legend and the Mythic Age. It is also sometimes called the Age of Chaos to contrast against the subsequent Age of Law. The First Age was a period during which Koruani did not age and birth was a rare phenomenon brought about through ancient rituals performed on auspicious dates wherein rare celestial events unfolded in the heavens.   In the White Circle the First Age is subdivided into four Eras:  
  • The Era of Blossoming: the earliest years of Koru when there was no war and civilization was first developing
  • The Era of Strife: the first war when the world became divided between two mythical civilizations whose great war created the Red Wastes of Thovan.
  • The Era of Wrath: the civilizations fractured into smaller states that warred on and off in a shifting set of alliances culminating in the Kataroth, the legendary series of events where the great entities known as the Hambru'u all died or disappeared.
  • The Era of Death: so many died in the Era of Wrath that Anath heavily outnumbered the living. This eventually led to the war between Malosan's army of shades and the living, which ended with the Ordering of the World by the Korsamu and Malosan's imprisonment in Shomor.
  The Age of Law:   The Age of Law gets its name from the divine order imposed on the world by the Korsamu. After the Ordering of the World, beings had finite life spans but would be reincarnated after death. Anath and Nama were walled away in the Otherworld. Sorcery, Blood Magic, and Old Magic were largely forgotten and priests of the Korsamu adopted the primary role of spiritual and mystic leadership. While this Age saw many civilizations rise and fall and countless wars, by and large the Overworld proceeded according to the designs of the Korsamu.   The Dark Age:   The ordered nature of Koru came to an end with the Battle of Sakavi in which a meteor summoned by Neruan invokers impacted into Koru, racking the world with famine and ripping holes in the Nuar, allowing all manner of spirits to cross into the Mortal World. Shortly thereafter, Nu was assassinated, and the cycle of life and death began to wobble. Faced with this calamity, the Korsamu crumbled into rival factions.   The Dark Age is an time of migration, fear, and regression. But from this uncertainty, heroes may arise and shape the future of this fractured world.

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