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Azophi Angora von Angora

A reclusive mancer, keeps to himself in a tower up in the mountains above Sunninghill. Nobody really knows what he's studying as he tends to be very secretive.

Relationships

Marquis Alim Angora von Angora

Brother

Towards Azophi Angora von Angora

2

Azophi Angora von Angora

Brother

Towards Marquis Alim Angora von Angora

-2

Species
Cat
Year of Birth
1391 EE 44 Years old
Spouses
Siblings
Children
Eyes
Amber
Hair
Messy, black
Quotes & Catchphrases
Who are you? Go away!

Azophi Angora von Angora

Mancer 7 Class & Level
Scholar Background
Cat Race
Any Alignment

Strength 8
-1
Dexterity 12
+1
constitution 10
+0
intelligence 20
+5
wisdom 18
+4
charisma 14
+2
Total Hit Dice 7
Hit Die 1d6+0
5 proficiency bonus
14 Passive perception
-1 Strength
1 Dexterity
0 Constitution
10 Intelligence
9 Wisdom
2 Charisma
saving throws
1 Acrobatics
4 Animal Handling
10 Arcana
-1 Athletics
7 Deception
10 History
4 Insight
2 Intimidation
5 Investigation
4 Medicine
5 Nature
9 Perception
2 Performance
2 Persuasion
5 Religion
1 Sleight of Hands
1 Stealth
4 Survival
skills
15
AC
24
Hit Points
0
Initiative
30/35
Speed
Simple weapon, Light armor, Mancy

Languages: Cat, Dog, Angora and Man.
Proficiencies
Attacks
Basic Spells: Chill Touch, Eldritch Blast, Prestidigitation

Level 1 Spells: Chaos Spray, Darkness, Disguise Self, False Life, Illusory Script, Inflict Wounds, Mirror Image, Silent Image, Unnatural Rebuke

Level 2 Spells: Invisibility, Misty Step, Ray of En- feeblement, Spike Growth
Spellcasting

Equipment

Personality Traits

Ideals

Bonds

Flaws
Know Arcana, Know History, Notice, Search
Features & Traits

Comments

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