People
The History of Kiaden so far
Children of Ydersius
The Empire of Snakefolk who ruled the Old World before the Exodus brought the Kingdoms of the Protectorate. Many of the Beastkin speak of their cruelty and Yuan-ti citizens of the Protectorate are eye with suspicion and mistrust. Cults dedicated to Zahir sometimes do appear but are a pale reflection of the might the Children of Ydersius once had.
Iron Empire
Known to have come into power sometime after the Age of Stargods, the Iron Empire was an extension of the survivors of the Fall and continued to serve the Chromatic Dragons that ruled them. Religiously dedicated to Tiamat and strove to avenge and resurrect the goddess after the gods stuck her down. It was during that time that madness overtook the empire and it embraced the CREED, an act that led to the eventual dissolution of the Iron Empire
Current Species & Cultures
The Protectorate
A loose collection of kingdoms in the southern hemisphere.
The United Council of Idylliar
United Elven Kingdoms
Chronos the First Kingdom
Dueling Mage Crusader Kingdom
Lustra the Second Kingdom
Noble Tiefling Vikings
Forgehome the Third Kingdom
Dwarven Spartan Military-Industrial Complex
Imperial Court of the Fourth Kingdom
Draconic Russian/Oriental Traditionalist
Wellspring the Fifth Kingdom
Food Belt Fey Kingdom
The Expanse or the Sixth Kingdom
The vast Wilderness Preserve Kingdom guarding the roads into the other Kingdoms
Independent City-States
Outside the Six Kings Jurisdiction
The Horde Lands
A term used to describe the lawless areas ruled by tribes of raiders and would-be warlords.
Needs & Relations
The United Council of Idylliar
- NEED: Financial support in Exploring the new Continent
- PROVIDES: Have the ships and route to get to the new Continent.
- OPINION: They believe the other nations will only get in the way in the long run.
Chronos the First Kingdom
- NEED: Resources
- PROVIDES: Powerful Magic and Season Soldiers
- OPINION: They should be ruling over everyone.
Lustra the Second Kingdom
- NEED: New lands to raid
- PROVIDES: Shipyards and Shipbuilding, Good Sailors
- OPINION: The others are too soft for the adventure, they will need help
Forgehome the Third Kingdom
- NEED: Resources
- PROVIDES: Production of Hard Assets, Soldiers, Craftsmen
- OPINION: Can't let the other Kingdoms gain an advantage against them.
Imperial Court of the Fourth Kingdom
- NEED: Solidify diplomatically strength
- PROVIDES: Seasoned Adventurers and funding
- OPINION: Optimistic that the fledgling Protectorate will fully unify for the common good.
Wellspring the Fifth Kingdom
- NEED: Continued Security and Freedom
- PROVIDES: Food, Magic
- OPINION: Everyone is trying to take advantage of them and tell them what to do.
The Expanse or the Sixth Kingdom
- NEED: Soldiers, Food, Weapons
- PROVIDES: Soldiers
- OPINION: This is a bad idea, we should leave the lands alone, but if you're going...
Independent City-States
- NEED: Opportunity, Resources
- PROVIDES: Extra Manpower
- OPINION: Don't want to be left out of the opportunities.
The Horde Lands
- NEED: Resources, Food
- PROVIDES: Manpower
- OPINION: There is little opportunity in these lands, perhaps there is a chance elsewhere.