Simone
Simone
Appearance
Simone has not spent much time or cash at the changeries. She is largely an average human woman, with jaw length hair cut on a blunt angle. She wears dark eyeliner emphasizing her bottom lashes, making her already pensive eyes look wide and melancholic. Simone has polychromatic skin, which changes constantly, and shifts depending on how the light hits it, like an opal or duochromatic pigment. She is not particularly athletic but often wears clothes which expose her iridescent skin. She commonly wears unitards underneath woven sleeveless tunics, sheer lace, or jeweled body chains. She also often wears a large overcoat and soft embroidered shoes.History
Pre-War
Simone was once known in Satyrine as Alilaina, a socialite turned installation artist. Her work was often shallow, meant only to delight and entertain. Her medium was small contained realities that distorted experience into exaggerated fundamental pieces in an “eternal present” moment, for example an early popular work “Joy and Belonging (kissed by butterflies as sunflower in sunflower field).”Alilaina was a Weaver, understanding the “formulas” of magic used by Vances or the summoned power of Goetics, but ultimately found the “Threads” model of reality perceived by the Weavers to be her view as well. When War came, Alilaina’s worldview changed dramatically. Her art had been naive, fun, and came easily. Beauty was fleeting and easy, and took little to create great impact. But suddenly everything was threatened, and nothing fleeting was safe. Something new came to Satyrine: stakes. Alilaina fled as a refugee, not from terror, but from horror. The people around her had done awful things in the name of defending themselves. She turned her face away from the question of evil, and the fear of losing yourself trying to keep yourself alive.The Grey
In the grey, Simone grew up in the shadow of a horrendous conflict. Her mother fled Nazi occupied France, and raised Simone in Bakersfield, CA. As a teen, she followed the works of French existentialists, especially Sartre. She worked as a photojournalist, moving from failing local paper to failing local paper, chasing independent contributor status and rarely making an impact. She often uncovered corruption and deliberate lies, but was rarely if ever able to publish proof.Return, After the War
After returning to Satyrine, Alilaina decided to change keep her name from the grey, and reappeared in society as Simone. Her work is now focused on clearing away deception, helping individuals find a subjective truth, and healing trauma from the war.Physical Description
Identifying Characteristics
Polychromatic shifting skin
Mental characteristics
Gender Identity
Femme
Sexuality
Pan/Fluid
Education
Educated as a member of the weavers, artistic through apprenticeship
Accomplishments & Achievements
Celebrated artist and socialite, member of Weaver enclave
Failures & Embarrassments
Fleeing the war
Embarrassed of past “shallow” works
Mental Trauma
Dealing with the doubt that “actuality” is just another level of deception,
Trauma from grey related to post-holocaust thinking and other events as a reporter
Morality & Philosophy
Existentialist (Sartre)
Taboos
Mind Control/Manipulation through subversion of free will or extreme deception
Game Summary: Shining Isle
Pre-Shining Isles
Simone experienced a few different highs and lows while investigating the Shining Isle.
Simone doesn’t like to kill or see things killed needlessly, and won’t eat meat that was taken from a slain animal. Nearly eating the pig made her sad. (Despair)
Horror and Sorrow for the charnel pit, even though it’s old. (Despair)
Successfully convincing the tall ones to allow the Lacuna to make their own choice about staying or returning affirmed Simone’s self-determiniation philosophy. (Joy)
Used up my wicked key.
Completed Aid a Friend Arc - Gained 13 Accumen, 4 mage coins. +2 Despair, +1 Joy
Shia Surprise!
Simone enjoyed the creativity of the storytelling circle. She’s not a big fan of being scared by a scary story, but she enjoyed the comraderie of a collaborative experience, the lovely party, and meeting new people like the aid of the Star Prince. Simone enjoyed being able to try new weaves, such as mirroring her appearance.
Gained 1 Joy, 2 Despair, 1 Magecoin, 2 Accumen
Simone’s post Game 2 downtime
09-30-18
How I’m spending my downtime:
Creating pieces for a gallery showing in my home- my idea is to use “words become truth” on a canvas at the beginning of the show, then route people through progressive Idolum installations until they reach the end, where the same word is on another canvas, hopefully having changed their perception and visualization of the word. The word I’ve chosen is Cowardice.
In order to avoid conflict with the squatters in my building, I’ve pitched the showing as a “coworking space” show, where their own installations will be shown upstairs on the catwalks. Anyone who doesn’t play cool, I’m going to try and throw cash at them to get them to leave for the night. I’m leveraging my satyrine society contacts and Prima’s cell to generate buzz for the show. — squatters: messiah card, half go along, half get uppity. Leaders emerge.
This is my main “day job” work during the two moth period. I want to do some mundane stuff as well, like shopping and maybe renovating my upstairs quarters. I’d like to request an Aethyrlink from Gwyn.
Since Marcus lives in my workshop space, I intend to spend lunches with him learning about the nine princes and info on satyrine since I’ve been gone. I intend to introduce my friends to Marcus and have them over for lunch one day to do that. — sealed door: Marcus is just really busy so we don’t get to hang out too much.
I want to follow up with my lawyer about the Sebastian situation and resolving my right to legal housing. I want to try to connect with other folks in the neighborhood, but I need to be careful about who I talk to (want to avoid the mafiolios who may not appreciate someone nosing around). I want to go to Cerealia to talk to them about what’s happening, and see if they’re on my side, or are part of Sebastian’s push to remake the neighborhood in his interest. Are they cool chef artists, or are they jerks? I also want to poke around the Cannery, depending on who owns it. I’ll check with my lawyer first (Lawyer needs a name). I also want to check in with my next door neighbors, maybe under the guise of inviting them/giving them a heads up about the showing.
Lawyers investigation; endless maze on Grey sun, they’re getting the run around, documents haven’t been delivered
Cerealia: sooth card: empty gallows — they aren’t aligned with Sebastian, but they aren’t opposing him.
Cannery: conspirator card
The Warren- next door neighbors - sooth card: the devil
Also, Locke and I want to follow up with the people who were pulled out of the hate cyst by the Blood Prince. Locke has been spending time in my home as he’s been restoring his. — sooth card; the revolutionary - Simone starts developing a crush as we do this compassionate work together.
We earned, these in care, people who owe the blood prince a favor. They aren’t ‘prisoners,’ they’re in medical care/rehab/quarantine, all in one facility— interested to get to know their caretaker
Lastly, because Simone has been putting steady work towards a project, she’s feeling motivated to address some of the problems she’s been avoiding. Simone wants to maybe get the rooftop back under control, so she’s started exploring the Jungle. It makes her extremely anxious. — sooth card- the hunter “important events occur in the wilderness” Simone finds traces of a very very big spider in the jungle. Lots of smaller spiders.
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