The Brazen Coalition Organization in Ixalan | World Anvil
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The Brazen Coalition

The pirates of the Brazen Coalition are a diverse bunch, including humans from a wide variety of backgrounds as well as members of three nonhuman races: goblins, orcs, and sirens.  

Public Agenda

The Coalition want freedom above all. After being forced out of their homelands they now seek a place to stay and call their own.

Assets

Most from the coalition has nothing to loose and therefore dare seek treassure and fame no one else would. This gives the faction some advantages:
  • Naval Power
  • Wealth
  • Xenophile

History

The captains of the Free Cities had not fled the Legion of Dusk just to bow to a different empire. Reasserting their fierce independence, they claimed the waters as their domain and turned to piracy and plunder. They embraced a life at sea, with the freedom that accompanied such a life. Each ship became a sovereign power, with the captain as its monarch. Some captains built empires—fleets of ships—united under their charismatic or tyrannical leadership. Like any nation, these ships became contested ground: mutiny could quickly turn a first mate into a captain and a captain into an offering to the monsters of the deep. A ship coveted for its speed might fly one flag in the morning and another on the same evening.  

Strained leadership

A modicum of order came to the pirate ships after a fierce battle between the Scourge, commanded by a young Captain Beckett Brass, and Squid Eyes, guided by its navigator, Jareth Wake. After the Scourge rammed Squid Eyes, the two ships became impossibly entangled. The battle raged on as the crews fought across the decks of both ships, each hoping to claim the ships' boats when the vessels inevitably began their descent to the sea's bottom. But through some quirk of fate, both ships stayed afloat. Eventually, the two captains agreed to a parley, realizing that victory was impossible for either side. Captains Brass and Wake took small parties out on the ships' boats and went in search of new vessels to command, while the rest of their crews stayed behind, at first trying to separate the two vessels but then working together to ensure that they didn't sink. They eventually declared themselves the first citizens of High and Dry—a neutral ground where pirates could meet and trade goods, tools, treasures, and stories. Over time, other derelict vessels limped to High and Dry—or were towed there by more seaworthy vessels—and expanded the dimensions of what soon became a thriving little town. The existence of High and Dry allowed for the creation of an unusual currency among the pirate captains: favors and obligations.   Temporary accords and lasting alliances were forged (and broken) amid the listing masts and tilted decks of the floating town, and eventually a web of relationships bound the captains together. Rivalries and feuds persist, of course, but the captains recognize that unity against common foes is more important than any animosity between them, especially now that the Legion of Dusk has reached Ixalan in their wake. Insofar as a lasting connection exists among the pirates, they refer to themselves as the Brazen Coalition, in honor of Captain Brass, who now commands the largest fleet of the coalition.

Maps

  • High and Dry
    The fragmentet capital of the Free Cities and people without a home from all over Ixalan and beyond.
Demonym
Pirate
Notable Members
Related Ethnicities

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