Hobgoblin

First created by the foul magical crossbreeding of humans and goblins by the gnomish transmuter Carnove the Terrible, hobgoblins are the perfect union of goblinkin and humans. War is the lifeblood of hobgoblins. Its glories are the dreams that inspire them. Its horrors don’t feature in their nightmares. Cowardice is more terrible to hobgoblins than dying, for they carry their living acts into the afterlife. A hero in death becomes a hero eternal.   Young hobgoblins start soldiering when they can walk and heed the mustering call as soon as they can wield their weapons capably. Every legion in the hobgoblins’ entire society forever stands prepared for war.

Basic Information

Anatomy

Hobgoblins are a larger, stronger, smarter, and more menacing form of goblinoids than goblins, but not as powerful, in form, as bugbears.

Biological Traits

Hobgoblins have red skin and a humanoid form. They usually have military cut hair, but those of higher rank may have longer, flowing hair that goes down to their shoulders.

Additional Information

Social Structure

As in any strict military hierarchy, every hobgoblin in a legion has a rank, from the warlord down through a cadre of officers to the soldiers that make up most of its number. These ranks, using the titles most often applied to them, are as follows:   1st rank: Warlord   2nd rank: General   3rd rank: Captain   4th rank: Fatal Axe   5th rank: Spear   6th rank: Fist   7th rank: Soldier   A legion is organized into units called banners, each one made up of a group of interrelated families. Members of a banner live, work, and fight together, and each banner has a separate status within the legion that is reflected in the power of its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.   Rank and responsibility aren’t necessarily commensurate from one legion to another or even between banners in the same legion. A phalanx of foot soldiers led by a captain in one legion might be two hundred strong, while in another such a force numbers just twenty. One banner might have four warriors mounted on worgs led by a fist, while a fist in another banner of the same legion might lead ten mounted warriors. If any rank doesn’t serve a purpose in the legion, the warlord eliminates it from the hierarchy to maximize efficiency. Advancement in rank comes as a result of attaining glory, but for the achievement to mean anything, a hobgoblin must abide by the race’s code of honour in doing so.   Glory can be earned by the discovery of great resources (such as finding a new vein of iron or a powerful magic item), by fine performances (writing and performing a great ballad about the legion), by designing and constructing a great defence or monument, and through other means. But the greatest respect is reserved for those who earn their glory in battle. In theory, the fortunes of war can elevate the lowest-ranking banner in a legion to the highest status. In practice, warlords are careful to position themselves and their banners to claim the greatest victories in any conflict, and they portion out opportunities and responsibilities to other banners as politics dictate.   Each hobgoblin legion has a distinct code of honour and law, but all follow a few general precepts that are at the heart of the hobgoblin honour system.   Follow Orders. Carrying out orders without question is critical on the battlefield, and hobgoblins follow this dictum in peaceful times as well in order to maintain stability in their society. Hobgoblins don’t shrink from following orders that they know will result in death if the act will bring glory to the banner or the legion.   Honour the Beast King. Hobgoblins give regular recognition to the deities left to them after Maglubiyet’s conquest. Idols of Ollpheist, as well as standards and flags with his image or symbol, receive a bow or salute at all times except emergencies. Of course, Ollpheist’s call to conquest is always answered.   Suffer nor Give Insult. As befits their warlike nature, hobgoblins believe that any insult demands a response. Suitably (and somewhat ironically), the outward politeness and civility that they demonstrate among each other enables them to avoid conflicts in daily life. This same form of “courtesy” is often extended to other races the hobgoblins have dealings with, much to the outsiders’ surprise. When such respect isn’t reciprocated, though, relations can swiftly deteriorate.   Reward Glorious Action. Hobgoblins never deny advancement in status to a banner that has earned it, nor do they withhold higher rank from a deserving individual. If a banner attains great glory in battle but is nearly destroyed, the handful of members who remain are welcomed into another banner, taking their banner’s name and colours along with them, and assuming places of leadership in the group.   Uphold the Legion. Hobgoblins care more for the survival of their legion than they do for others of their own kind. Two legions might battle over territory, resources, or power, or out of simple pride. Such a feud can continue over generations in an ongoing cycle of retribution. Each legion has a list of grievances against any others it knows about, and any legions meeting for the first time view each other with immediate hostility. Only a truly great warlord can force legions to work together as an army if Maglubiyet has not called forth a host.

Geographic Origin and Distribution

Hobgoblins are a relatively rare sight in Iontas, in Rizom they are much rarer.
Genetic Ancestor(s)
Scientific Name
Goblinoid
Lifespan
Hobgoblins mature at the same rate as humans and have lifespans similar in length to theirs.
Average Height
Hobgoblins are between 5 and 6 feet tall
Average Weight
Hobgoblins weigh between 150 and 200 pounds

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