Kamba Settlement in Indarie | World Anvil
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Kamba

Demographics

Anyone and everyone; Elves, Dwarfs, Fae, Men, if you want to come, you're welcome. The only people banned from the city are the Maiseach. No one likes a Fiend's servant wandering about. The pirates and bandits are known to kill one on sight and without remorse, the corpse burned once any not cursed valuables are stripped from it.

Government

There isn't one. Not really. The man in charge is named Tendaji. His people keep the 'order'. The rules are simple; no raping anyone, no killing anyone unless you have a legitimate reason and being cheated out of money isn't a legitimate reason and no selling or buying of persons or dangerous animals. Tendaji doesn't tolerate the slave trade in his city, though people who already own slaves are welcome to bring them as long as they're treated decent while there and he isn't in the mood for a wild chimera or phoenix to trash several city blocks.

Industry & Trade

Illicit trade happens quite often; forbidden substances and materials, the hiring of assassins and the acquiring dangerous artifacts.

Infrastructure

It's a mess of winding allies, narrow streets and rickety bridges with dirty buildings lining the roads. The streets are always crowded, the river water should never be drank and just be wary of the people passing by.

Guilds and Factions

There are several active Assassin's Guilds, a couple mercenary bands have representatives there that you can hire them though and a lot of cheep blacksmiths. Their goods might not be great but you can get a weapon in a pinch that might just save your life.

Architecture

The docks are probably the best kept part of the city. After all, as a major city for pirates, ships need a safe place to dock. There are a couple decent inns if you look hard and most of the buildings don't leak in the rain.
Type
City

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