Illica Timeline of the Isles Campaign Timeline
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Timeline of the Isles Campaign

  • 1906 A.C.

    1 /10
    1906 A.C.

    6 /10

    The Party is brought together to find a Magical Flower
    Founding

    With two adventurers brought together by a pirate captain by the name of Hugo, and two others by Bishop Vezera, four new heroes found themselves headed towards a magical flower, one that supposedly had great healing properties. But the pairs found they had conflicting information on this magic item when they met, and they decided to work together and sort out the truth.

  • 1906 A.C.

    5 /10
    1906 A.C.

    7 /10

    The Party discovers the plotting of Bishop Vezera and kill her.

    After discovering her true nature, and her connection to a cult dedicated to the vengeance of House Markol, the party launches a surprise attack and kills Bishop Vezera in her own home. They learn the roots of this cult extend much further than just her. There are multiple cells located all around Tarkir and Iverion, and the party might be the only people that can follow the trail and defeat them.   With the aid of Twigg's Aunt and Uncle, Lord and Lady Bartold, they are told to await a ship and crew that will take them all over the 2 nations in the hopes to end this evil uprising before it has an opportunity to take shape.

  • 1906 A.C.

    8 /10
    1906 A.C.

    15 /10

    The Party enjoys A week of downtime while waiting for their ship and crew.
    Artistic creation

    During this week of downtime waiting for the Southern Star and Captain Heather Scott to arrive, the party spends some quality time together. Their friendships grow strong and a flirtatious relationship begins to evolve between Eurydice and Nalfein Baenre.   Only time will tell the fate of that relationship.

  • 1906 A.C.

    16 /10
    1906 A.C.

    22 /10

    The Party Arrives In Raven Rock
    Life, Relocation

    After several days of sea travel and dangers around every corner, the party finally arrives in Raven Rock, aiming to learn more about the cult and to discover the location of their next target, Snake in the Grass.   The also meet some unfortunate relations from Nalfein Baenre's past, particularly Captain Alistair.