Stewards
Specializing in protection, they tend to be more combat ready and have package deals for the various expenses that might occur.
Healing: No charge if party fully heals the protector
Damage: No charge if party replaces/repairs any gear used or broken. x2 cost on the books if party does not
Damage: No charge if party replaces/repairs any gear used or broken. x2 cost on the books if party does not
Comments