The Blood-Tusk Vehicle in Hijr | World Anvil

The Blood-Tusk

Formerly an Orcish Longboat, this vessel has recently been captured by a crew of Ullious Goblin Pirates.

Power Generation

Movement: Oars. Armor Class 12. Hit Points 100; -5 ft. speed per 25 damage taken Speed (water) 20 ft. (requires at least 20 crew)

Propulsion

Movement: Sails. Armor Class 12. Hit Points 100; -10 ft. speed per 25 damage taken Speed (water) 45 ft.; 15 ft. while sailing into the wind; 60 ft. while sailing with the wind

Weapons & Armament

2 Mounted Heavy Crossbows (Turret), One at the Nose and One of the Tail of the vessel

Armor and defense

Hull. Armor Class 15. Hit Points 300 (damage threshold 15)

Communication Tools & Systems

Standard Naval Flags

Additional & auxiliary systems

3 Hooded Oil Lanterns for visibility

RPG Datasheet

https://www.dndbeyond.com/vehicles/longship
Class
Price
Worth 15,000Gp
Rarity
Uncommon
Length
100ft
Height
20ft (roughly 80% below waterline)
Weight
20 Tons
Speed
Base 5 miles per hour (120 miles per day).
Complement / Crew
Requires crew of 3-5
Cargo & Passenger Capacity
Creature Capacity 50 crew, 100 passengers

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