The Krug Islands Geographic Location in Hall of Doors - Ustehall | World Anvil

The Krug Islands

Beautiful beaches, towering mountains, a volcano, and several vast forests all contribute to the diverse populations that live, hunt, and work on the Krug Islands.  

Geography

The Krug Island is located in the middle of the Darhi Teku. Surrounding the Darhi Teku and the Krug Islands are Ofay, Poina, and Bas' Gate.   The Krug Islands consist of five large islands and six smaller islands. The five larger islands are:
  • Aarde
  • Hava
  • Vatra
  • Mati
  • Udara
Three of the six smaller islands are owned and controlled by powerful organizations:
  • Birin Soja - owned by the Jaharta
  • Birin Aiki - owned by the Kuniki
  • Birin Naziri - owned by the Yahiri
Two of the six smaller islands are owned by private families:
  • Diyin Island - owned by the Haske Family
  • Kasa Island - owned by the Maiya Family
The last island is where the portal to Ustehall is located. This island, called Tor, maintains minimum contact with the outside world. What happened to the island and its people is a mystery.  

History

The Krug Islands have a turbulent history with war, chaos, and fatalities. They have lost access to the protective guardians that came through the portal to Ustehall. This is causing the inhabitants to battle with conflicts, both inside and outside the islands.   The absence of their fierce protectors is causing an internal struggle. Ustehall has closed off all contact with the darkening of the portal. This was their source of strength and the gateway to immense magical resources and knowledge. Without their guardians, the islands are vulnerable.   The internal conflict arises from the power vacuum as different factions vie for control and seek to fill the void. Tensions mount as rival groups compete for authority. Political strife and potential infighting weaken the islands' stability. This make for a lawless society.   The Closure of the Ustehall portal has made the Krug Islands vulnerable to external threats and invasions. The vulnerable islands are now of interest to neighboring kingdoms, ambitious people, and groups. They are keen to exploit the Krug Islands' weaknesses. The islands are unprepared to face external threats.   The Krug Islands' history of war, mayhem, and death have caused them to harbor last rivalries and conflict with Ofay and Poina. Bas' Gate, while not in conflict with the Krug Islands, want access to the Ustehall portal. Tensions and threats against the islands may increase as past grievances and conflicts resurface.   The Krug Island residents must find solution to overcome these difficulties. They must gain combat skills, create new partnerships, and stop the prejudices against the The Mages of Mytilias and hostility with Kwal Naziri. The resolution of internal conflicts and unity against external threats requires either diplomacy or decisive leadership. By utilizing resilience, resourcefulness, and strategic thinking, they could regain control of their destiny and rebuild their defenses.
Type
Archipelago
Location under
Inhabiting Species
The Krug Islands


Cover image: Mati by Kat Sanders with MidJourney AI

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