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Gaio

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Scope

The motivation behind building Gaio

Myskerith is a new world setting for games I will run using Pathfinder 2e system. This is a secondary passion project to broaden my creativity and explore new ideas that pop into my head that won't fit into my first world, Gaio.   I want Myskerith to feel more fantasy than Gaio was. I will try and add more fantastical settings, cities and events in the world that will draw in my players imagination and excitement.

The goal of the project

I want to create a world that will capture my players imagination and intrigue. I want to inject my own passion for drama and love of mythology and folklore into my setting, so that my players really feel like they want to find out more about my world and lore.   I want there to be something for everyone in the world. Whatever kind of story players want to experience, I want my world to be able to support it.   I want this world to feel epic and diverse in scope. I want people to feel like this world is vast and dangerous and ripe for exploration and discovery.

Theme

Genre

High fantasy, swords and sorcery, but with elements of techno-sorcery.   Magic is rare and difficult to master, and those that practice it are held in high esteem, fear or wonder.   A few industrious and inventive societies have made progressions in science, alchemy and clockwork technology. Black powder and other combustive substances are known but the ability to manufacture them on a grand scale is not yet undertaken.

Reader Experience

My love of history should be reflected in the world. Players should feel in awe of those that came before them when they find signs of ancient cultures.   The landscape should fill players with excitement and wonder, though also with trepidation at what dangers dwell in the unknown.