Halfling
Three feet tall upright intelligent bipedal mammal, generally thin and light but varies by individual and diet. Highest population of halflings live in the south of Frigranden as part of Kenta. Large extended families live communally and share workloads. They excel in agriculture and fermentation, making exceptional beer and cheese.
Halfling (Frigranden)
Type
Humanoid (Halfling)
Ability Score Modifier
+2 Dex, +2 Cha, -2 Str
Size
small
Speed
20 Feet
Language
Halflings speak Common and 1 regional language or Draconic.
Halflings with high Intelligence scores can choose Kenta, Chalibeth, Suvi, Northern, Draconic, and others with GM approval, including elemental languages.
Halflings with high Intelligence scores can choose Kenta, Chalibeth, Suvi, Northern, Draconic, and others with GM approval, including elemental languages.
- +1 size bonus to AC
- +1 size bonus on attack rolls
- –1 penalty to CMB and CMD
- +4 size bonus on Stealth checks.
- +1 racial bonus on all saving throws plus +1 save vs fear
- +2 racial bonus on Acrobatics and Climb checks
- Halfling weapon familiarity
- +2 racial bonus on Perception checks
- +1 to a Craft or Profession.
Additional Information
Perception and Sensory Capabilities
Sight, hearing, taste, touch, smell, uncommonly magical sense and ability.
Civilization and Culture
Beauty Ideals
Halflings appreciate rounded facial features, smiles, gentle touch, and good food.
Common Taboos
Cannibalism or eating of other intelligent races, incest, pedophilia, murder, suicide, being in contact with corpses unless preparing the dead for final rest, displaying sexual organs in public, and wasting of food and water.