Dwarven Remnants
Structure
Culture
The Dwarven Remnant is a nation defined by loss and survival. Once proud landowners, they now exist as a scattered people without a homeland, their territories seized through war, conquest, or betrayal. Their culture greatly reflects this displacement.
The Remnant maintains rigid social hierarchies rooted in their past. Clans remain the primary unit of organization, though many have dwindled in size and influence. Leadership is typically hereditary, with elders holding authority, though respect is earned through deeds rather than titles alone. Dwarven society values resilience, loyalty, and the ability to endure hardship without complaint.
Dwarven customs focus on remembrance. They hold somber festivals to honor lost homelands, fallen kin, and faded glories. Storytelling is less about heroic tales and more about preserving factual histories. Music tends to be slow, heavy, and reflective, often performed with simple instruments like drums and deep-stringed lutes.
Public Agenda
Assets
History
Demography and Population
Military
The military of the Dwarven Remnant is a small, elite force designed for efficiency, resilience, and adaptability. It operates not as a traditional national army but as a collection of professional soldiers, mercenary companies, and volunteer regiments bound by shared history and cultural duty. Every soldier is a volunteer, driven by personal loyalty, clan ties, or a sense of obligation to preserve what remains of dwarven honor. Their combat doctrine focuses on discipline, defensive strength, and overwhelming force in close quarters. Despite their limited numbers, the Remnant’s military is highly organized, divided into specialized regiments. These include:
Elders: Heavy goat-riding cavalry skilled in flanking maneuvers and shock assaults.
Arbalesters: Well-armored crossbow regiments providing ranged support and siege defense.
Partisans: Brave volunteer speardwarves trained for defensive formations and anti-cavalry tactics.
Forgemasters: Battlefield engineers capable of pyromancy and the use of enchanted weaponry.
Slaughterers: Crazed berserkers used for aggressive shock tactics and disrupting enemy lines.
Bulwarks: The most abundant regiment, consisting of hammer-and-shield soldiers forming the core of the army’s defensive and offensive strategies.
The military’s strength lies in its cohesion, rigorous training, and the unwavering discipline of its soldiers. While small in number, their ability to hold ground, execute precise tactics, and endure prolonged engagements makes them disproportionately effective compared to larger, less organized forces. Their purpose is not conquest but instead survival, honor, and holy vengeance
Technological Level
Religion
The primary deity of the Dwarven Remnant is Ravek, god of dwarves, metal, and reclamation. Once revered as the steadfast protector and patron of dwarven strength, Ravek embodied resilience and the unyielding will to build, forge, and reclaim lost glories. However, following the Collapse and the loss of the dwarven homeland, Ravek is believed to have descended into grief, abandoning both his divine duties and his people. This perceived abandonment has caused a deep religious crisis among the dwarves. While some remain loyal to Ravek, praying for his return and forgiveness, many have grown disillusioned, seeing his silence as a reflection of their own failure.
In the absence of Ravek’s guidance, worship of other deities has grown. Chktari, goddess of defeat, chaos, and bloodshed, has gained influence among dwarves who see the world as inherently cruel and indifferent. Her dwarven followers embrace the inevitability of loss and the necessity of violence, often found among the ranks of berserkers and soldiers who believe that survival requires embracing the harshness of reality.
Iraura, goddess of wisdom, logic, and reason, appeals to dwarves seeking order and understanding in a world that no longer makes sense. Her dwarven followers prioritize knowledge, strategy, and rational thought over faith in divine intervention. This pragmatic approach is common among dwarven leaders, scholars, and tacticians who believe that reliance on gods has only led to disappointment. For them, wisdom is the only path to stability.
Vulotl, god of magic, death, and the afterlife, has seen rapid growth among dwarves grappling with grief and the meaning of loss. His worship offers comfort through the idea of continuity beyond death, not as a promise of paradise, but as an acknowledgment of death’s permanence and power.
Foreign Relations
The Dwarven Remnant has no unified foreign policy due to its lack of centralized land or government. Instead, its foreign relations are shaped by the actions of its scattered clans, mercenary companies, and diaspora communities. Their relationships with other nations are pragmatic, driven by survival, economic necessity, and the preservation of cultural identity. The Remnant is viewed with a mix of indifference, pity, and occasional respect. Most nations see the dwarves as a defeated people with little political influence.

Avok Dag Kjom
- Metal (refined and unrefined)
- Artisan goods
- Stone
- Edible mushrooms
- Melee weapons
- Crossbows
- Wool
- Crops
- Bread
- Alcohol
- Firearms
- Wood
- Ships
- Cloth
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