Unmasking the Artisans Session 32
General Summary
Name | Race | Profession |
---|---|---|
Bostwick | Half-Orc | Enforcer |
Cassius | Human | Noble |
Daniel | Human | Scholar |
John Wrench | Air Genoran | Entrepreneur |
A Journey Eastward
While berating each other about complexities and moral quandaries, the party passed a truck with the label: Volunteers. According to them, the driver was shipping Volunteers eastward to Otsukai to help with their dark creature problems.
On reaching the border, they met with Cervatien, the same Eminence of the Juniper Enclave from Lumencroft. This time, however, he only recalled the party from a dream than actually meeting them. With relief, he did offer to bring his merit to hopefully convince having a meeting with the Empress and warn her of the potential invasion.
City of Elenaethel
The air hums with a quiet energy as you enter Elenaethel, a gentle breeze carrying the scent of blooming jasmine and the distant melody of a lute. Unlike the tense atmosphere of Cordero, a sense of serenity washes over you. The bustling streets are alive with activity, but the people move with a relaxed grace, their faces etched with contentment rather than worry.
The city's architecture, a harmonious blend of styles as is the iconic Imperial design, reflects this peaceful spirit. Ornate balconies draped with vibrant flowers adorn elegant stone buildings, while graceful arches lead into bustling marketplaces filled with the vibrant colors of exotic wares.
Though soldiers are present, their presence is less imposing, more like guardians than enforcers. They stand with a quiet confidence, their eyes alert but their demeanor calm. Could the source of the atmosphere be it's the caels, their ethereal glow illuminating the ground beneath with a gentle, otherworldly light? Or maybe it's the lack of the oppressive hum of industrial machinery, replaced by the gentle murmur of the river that flows through the city's heart.
Whatever the reason, Elenaethel offers a respite from the anxieties of the outside world.
The party did manage to reach the Empress and warn her. However, she was willing to engage with the warning but on the condition she meets with emissaries to discuss the matter. Now, the party awaits to hear word...

Gloria Fierro
Gloria
Refresh: 3
Fate points: x
Skills
Stunts
And A Hero Shall Lead Them When in combat, Gloria leads her allies into battle with her confidence and experience. Any allied character into the same zone during that specific combat scene gains a +1 boost to Fight or Shoot. This stunt costs 1 Fate Point and the buff lasts to the end of the combat scene. Cordero's Finest When it comes to matters of battle tactics and war strategy, Gloria may roll Fight in place of Investigation or Notice. Quarter-Roden, Bitch! Gloria has embraced her heritage, and has a powerful bite attack to use in melee combat. This bite can also be used for creative problem-solving.
Stress and Injury

John Wrench

Daniel Cognatio
Daniel Cognaito
Refresh:
Fate points: 3 x
Skills
Stunts
Unstable Draconic Aura Works as a short range healing "pulse", will based. Spend 1 Fate: Reduce the severity of a physical condition of mild or lower for one creature in the zone by one step. Spend 2 Fate: Reduce the severity of a physical condition of mild or lower for all creatures in the zone by one step. I've read about that! You’ve read hundreds—if not thousands—of books on a wide variety of topics. You can spend a fate point to use Lore in place of any other skill for one roll or exchange, provided you can justify having read about the action you’re attempting. Indomitable +2 to defend against Provoke attacks specifically related to intimidation and fear.ovoke attaks specifically relates to intimidation or fear
Stress and Injury

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