Yevesa
Yevesa Annallee Vulpid (a.k.a. Vey)
Character Description
Illegally born to Vulpid-Feral parents, Yevesa was immediately seized as state property and put into a pre-military orphanage. Yevesa's early life was inundated with pre-combat training; survival, scavenging, and wilderness skills in a myriad of environments and expected operational arenas. Her training incorporated a variety of historical lessons, tactical analysis surveys, and covered ground, air, and space combat.
When she was ten, just as her classes were transitioning into learning the art of violence, Yevesa escaped. While the pre-military orphanages did everything they could to keep their charges in-house, those that escaped were deemed liabilities and let go. If the indoctrination did not take, they were not useful to the Unity Space Forces. Yevesa was captured and placed in the Orphan Utility Program, eight years earlier than standard.
This early start on training would be an advantage to many, Yevesa found herself constantly beaten down in both the literal and metaphorical sense. She was consistently placed in low-skill positions, and not given adequate training to perform her duties. When Maggie arrived at the OUP house she and Yevesa became fast friends, bonding through the shared abuse.
During her escape Maggie risked life and limb to drag Yevesa with her as she escaped the OUP and the core worlds.
Game Details
Ability Scores
Special:
- If a Feral crew member takes part in a battle all enemy-imposed penalties to Sieze the Inittiative rolls arer ignored.
- When making a Reaction Roll at the start of a battle round if the dice only score a single 1 it must be given to a Feral crew member, if possible.
- Ability Increase: +1 Combat Skill
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