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Krolarkarr

Physical Description

General Physical Condition

Tween Bronze Dragon

Social

Family Ties

Krolarkarr is still rather dependent on his parents, Tiacar and Etzlend. He has a strong sibling rivalry with his older sister, Risabi. Since he still ostensibly lives at home with his parents, he interacts quite a bit with Kalazhizh, Bakhli, and Kirothil.

Religious Views

Daelist. Krolarkarr loves Daelism's principles with all of his young heart.

Relationships

Krolarkarr

Son (Important)

Towards Tiacar

4
3

Honest


Tiacar

Mother (Important)

Towards Krolarkarr

2
2

Honest


History

Tiacar is a bit troubled by Krolarkarr's religious enthusiasm (for something other than Iodism), but believes strongly in letting him make his own choices as his age allows.

Krolarkarr

Son (Important)

Towards Etzlend

3
3

Honest


Etzlend

Father (Important)

Towards Krolarkarr

2
0

Honest


History

Etzlend is a bit troubled by Krolarkarr's religious enthusiasm (for something other than Iodism), but believes strongly in letting him make his own choices as his age allows.

Krolarkarr

Brother (Important)

Towards Risabi

2
-1

Frank


Risabi

Sister (Important)

Towards Krolarkarr

2
-1

Frank


Commonalities & Shared Interests

Does getting on each other's nerves count as a shared interest?

Alignment
Lawful Good
Year of Birth
1525 V.Y. 12 Years old
Spouses
Siblings
Children
Current Residence
Krolarkarr lives in a cave adjacent to his parents' cave complex, but is at the age where he often asks for sleepovers with his humanoid friends in town.
Gender
Male
Other Affiliations
Known Languages
Draconic (native), Gnomish, Smigrin. He can also magically speak with animals.

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Krolarkarr CR: 6 (2,300 XP)

Medium dragon, lawful good
Armor Class: 18 (natural armor)
Hit Points: 90 (12d8+36)
Speed: 30 ft , fly: 60 ft , swim: 30 ft

STR

19 +4

DEX

10 +0

CON

17 +3

INT

13 +1

WIS

12 +1

CHA

16 +3

Saving Throws: Dex +3 1d20+3 , Con +6 1d20+6 , Wis +4 1d20+4 , Cha +6 1d20+6
Skills: Insight +4 1d20+4 , Perception +7 1d20+7 , Stealth +3 1d20+3
Damage Immunities: Lightning
Senses: blindsight 20 ft., darkvision 100 ft., passive Perception 17
Languages: Draconic, Smigrin, Gnomish; can also speak with animals
Challenge Rating: 6 (2,300 XP)

Innate Spellcasting. Krolarkarr can innately cast the following spells, requiring no material components. His spellcasting ability for these spells is Charisma (spell save DC 14, +6 to hit with spell attacks). 1d20+6

1/day: Calm Emotions, Expeditious Retreat


Amphibious. Krolarkarr can breathe air and water.

Actions

Multiattack. Krolarkarr makes three attacks: one with his bite and two with his claws.   Bite. Melee weapon attack: +7 to hit, reach 5 ft., one target. 1d20+7 Hit: 9 1d10+4 piercing damage.   Claw. Melee weapon attack: +7 to hit, reach 5 ft., one target. 1d20+7 Hit: 7 1d6+4   Breath Weapons (Recharge 5-6). Krolarkarr uses one of the following breath weapons:

  • Lightning Breath. Krolarkarr exhales lightning in a 50-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 44 8d10 lightning damage on a failed save, or half as much damage on a successful one.
  • Repulsion Breath. Krolarkarr exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 14 Strength saving throw. On a failed save, the creature is pushed 40 feet away from Krolarkarr.

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