Ardin Buckner

Hello there. My name's Ardin Buckner and this is my place. Say, you didn't see a trapper named Smiley outside of town did you? (Half to herself) He's been gone for too long. Never should have let him go off on that fool quest of his.

Ardin Buckner is the head of the Buckner family.

For a woman in her early fifties, Ardin is very fit and full of life. She's strong-willed and in charge of the Buckner Family. She's very popular in no small part due to her owning the Buckner House, Klamath's finest bar, hotel, and general goods store. On top of all her enterprises, she's also a brahmin farmer with a relatively big herd that supplies milk and meat for her other activities.


  She has two children, Maida and Torr, who help her run her many businesses. She's been seeing Smiley the Trapper tfor a few months now in hopes to expand her family.
Current Location
Species
Age
52
Children
Sex
Male
Ruled Locations

Caravan Boss

Level 9, Human,
Notable Character (134 XP)

Organized trade caravans and their routes are usually owned and managed by a Caravan Boss. These savvy business owners know their value and strike a delicate balance between profitability and public duty.

S P E C I A L
6 7 6 9 8 6 5
HP Ini Defense
20 15 1
Carry Weight Melee Bonus Luck Points
210 lbs. - 3
Phys. DR Energy DR Rad. DR Poison DR
- - - -
Name Rank
Barter     CHA 5
Lockpick     PER 1
Medicine     INT 1
Melee Weapons     STR 2
Repair     INT 1
Science     INT 1
Small Guns     AGI 3
Sneak     AGI 1
Speech     CHA 5
Survival     END 2
Unarmed     STR 1

( TAG skill )

Attacks
UNARMED STRIKE: STR + Unarmed (TN 7), 2 CD Physical damage
.44 PISTOL: AGI + Small Guns (TN 9), 6 CD Physical Damage, Vicious, Fire Rate 1, Range C, Close Quarters
Special Abilities
ADEPT NEGOTIATOR: When making an Opposed Barter skill test, the Caravan Boss may re-roll 1d20.
Inventory
Formal Clothing, .44 Pistol, Wealth 3

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