215 Significant Events for Childhood and Adolescence
Table 215 Significant Events of childhood and adolescence
in a Sense these are events that occurring during the character's "growing" years, the memories from child and the activities of adolescence. Use this table twice. The first time, use it to select events that occur during the character childhood, age 1-12 or racial equivalent too. The second time use it to select events that take place during the character adolescent years ages 13-18. To determine the number of significant event that occur during childhood roll a 1d3 and do the same for Adolescents On the Table 215 Significant events of childhood and adolescence. Roll a 1d20 +SolMod215 Significant events of childhood and adolescence
Roll a D20+SolMod
D20+solmod | Significant Events | ||
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-2 | All public assistance is terminated because the country is at war. this caused a bloody riot in the poorer sections of towns and villages. The character's family is very much involved in these uprising against the the ruling class. Primitive character reroll this event. (R) | ||
-1 | While foraging in a trash head. The character find an unusual object. Select from table 863: Gifts and Legacies | ||
0 | reroll but don't add social mod | ||
1 | Characters fries involved him on her is illegal activities. Go to table 534: Underworld experience and follow the directions there (D) | ||
2 | A tragedy Occurs. Determine what Happens on Table 528: Tragedies (R) | ||
3 | Something Wonderful Occurs. Determine what happen on Tables 529 Something wonderful (R) | ||
4 | Unusual Skill Select skill on table 876 Unusual Skill (N) | ||
5 | Learn Head of households occupations to Proficanty to a trade skill. If no head use patron or random selection from appropriate cultures occupations (N) | ||
6 | Characters run away from home roll a d10 on the sub table below to select the evens which they occur (R) | ||
1 | ... and never returns | ||
2 | ... and returns after 1d8 days | ||
3 | ... and returns after 1d20 months | ||
4 | ... but returns after 1d6 years | ||
5 | ... to a distance land | ||
6 | ... joins the circus. | ||
7 | ... and falls into the hand of criminals. Select events that occur on table 534 Underworld Experience (D) | ||
8 | "... and wanders the land one step ahead of the authorities living by wits. Gain advantage based on environment of choice" | ||
9 | ... and lived with non humonids. Select the type on table 751: Nonhumans. | ||
10 | "Roll 1d3+1 times on this subtabelm discard any conflicting events(always discard second roll)." | ||
7 | Character has a religions experience. Determine the details on table 541: Religious Experience (R) | ||
8 | Family has the following attitudes toward the characters. Roll a D6 once on the subtabel below | ||
1 | Characters is loved parents or guardians (L) | ||
2 | characters is unloved (D) | ||
3 | Families has great plans for characters futures and expected characters to fulfill those plans (R) | ||
4 | Family does not approved of characters friends (R) | ||
5 | Family encourages characters interests (L) | ||
6 | One Parent is distant and cold towards the character roll for hi low. Hi mother low Father (D) | ||
9 | Characters serves a patron. Determine the details on table 543 In the service of ... (N) | ||
10-11 | A special ages specific events occurs. If the character is a child select event on table 216A special event of childhood. If the character is currently an adolescents select the event on table 216B: Special events of Adolescence | ||
12 | Gain friend select friend on table 750 others (L) | ||
13 | An exotic event occurs. Select the event on table 544 Exotic Event s (R) | ||
14 | 1D3 more Significant events occur during this time. | ||
15 | An Exotic Event occurs. Slect the event on table 544 Exoctic Events (R) | ||
16 | A change or upheaval occurs in the characters family. Roll d6 on subtable below to select this change or changes. Note: Roll all subsequents events using a new CuMod or SolMod. Assuming that these event take place after this event Occurs (R) | ||
1 | Character changes cultures Level. Reroll chulture level on table 102 cultural background. | ||
2 | character changes Social Status. Reroll Social Status on table 103 | ||
3 | Characters changes locale. roll a d10 to determine the relative distance of the move. A result of 1 is within the same town a result of 10 might mean to move to another continent | ||
4 | The head of the household changes occupations. use the occupation table appropriate to the person;s cultures (table 420-423) | ||
5 | Characters parents split up Roll hi-low to see who the character goes with Hi mother Lo Father. Roll D6 for each parent. On a result of 1-4 parent remarries with in 1d3 years | ||
6 | Roll twice more on this table. these changes all occur at the same time. refoll duplicate | ||
17 | Something bad happen to the character. Roll a d4 the subtable for event (D) | ||
1 | Characters is sexually molested by an adult. Go to table 750 Others to determine who is responsible for the this terrible thing | ||
2 | A tragedy occurs. Determine what happens on table 538: Tragedies | ||
3 | Character teases and anger and old woman (witch) who then puts a curse on him. Select the curse on table 868 Curses | ||
4 | Character acquires a rival. Go to table 762 Rivals to work out the details. | ||
18 | Something good happens to the character. Roll d4 on subtable | ||
1 | Character inherits a large sum of money 10 time what the character normal starting money would be. | ||
2 | A good fairy blessed the characters as a reward for a good deeds. Select blessing on table 869: blessings | ||
3 | Something Wonderful Occurs. Determine what happens on table 529: Something Wonderful... | ||
4 | Character acquires a companion. Go to table 761 Companions to work out details | ||
19 | "A special age-specific event occurs. If the character is currently a child, select the events on table 261A special events of childhood. If the character is currently an adolescents | select the event on table 546B Special events on adolescence" | |
20 | Character develop jaded taste for exotic and possibly expensive pleasured (D) | ||
21 | Roll again subtract 1 from the roll and do not add the character SolMod | ||
22 | rivals force the character family to move to the new locales probably in another country or faces reprisals (N) | ||
23 | Something Wonderful Occurs. Determine what happens on table 529: Something Wonderful (L) | ||
24 | A tragedy Occurs. Determine what happen on table 528 Tragedies (D) | ||
25 | Wealthy or extremely wealthy reroll and add 5 to the roll (scores over 33 are treated as 33). All other Social Status add 2 | ||
26 | Character is betrothed in a political marriage to be consummated upon reaching age of majority( about the the time that a character would begin an adventure career (D)) | ||
27 | head of household is made a closed advisor to the local rule (R) | ||
28 | Family travels widely visiting several countries (N) | ||
29 | A special tutor teaches the character and Unusual Skill. Roll with advantage on roll for this skill check | ||
30 | Family throws and extravagant birthday party for the character. everyone who is anyone attends. when all the gifts are recorded one is unusual gift stand alone without a card to shay where it came from. Select this gift from table 863 gifts and legacies (R) | ||
31 | Character exhibits symptoms of an exotic personality . table 649 exotic personality features | ||
32 | Family give the character 1D10 personal slaves to do with the as they see fit (R) | ||
33 | Families give character a personal estate with 1D10 square miles of property (N) |
216A Special Events of Childhood
1d20216A Special Events of Childhood
D20 | Special Events of Childhood |
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1 | "A kindly neighbor school the character: Choose one a +1 to history . +1 to religion. +1 Arcana" |
2 | Character Becomes emotionally attached to a toy and cannot be parted with it for 2D10 years (R) |
3 | "Character has a collection of related things such as rocks flowers animals skulls dirt..." |
4 | Character has a close friendship with a sibling (or a cousin if no sibling exist). Sibling is either next oldest or youngest in relation to the character (L) |
5 | Character has an Imaginary friend (R) DM only have them roll d100 on a 90 -00 the friend was real. |
6 | Character is a child prodigy at an unusual skill. Gain advantage on skill checks related to this skill. Roll on table 876 unusual skill |
7 | Character learns a use of a weapon appropriate +1 to attack with select weapon. |
8 | The character and friends discover a secret hiding place near his home. The hiding place remains undiscovered and undisturbed at least until become an adult |
9 | "The character becomes proficient at a sporting event choose a sport and gain advantage on skilled related to sport" |
10 | A friend of the family is old warrior and tells the character grand tails of adventures (L) |
11 | The character becomes well_known even famous for the occurrence of an event in his life. Reroll on table 215: significant events of childhood and adolescence (R) |
12 | One of the characters grandparents dies of natural cause in the presence of the character. roll a D10. on a result of 8-10. the grandparent entrust the character with a secret. note: the Gm should create some piece of information that has been kept from the character until now. (R) |
13 | The character witnesses a crime being committed by 1D4 person. The perpetrators of the crime.(the criminals) see the character but are unable to catch him. It may be possible that these criminals still seeking the character even now. Select the crime on table 875: Crimes (R) |
14 | lean to use a weapon appropriate to the character culture. +1 to damage |
15 | "An exotic event occurs. Select the event on table 544 Exotic events (R)" |
16 | Through a brief misadventure the character discovers that he is a nearly exact twin of a young noble. select the title of the you noble's parents on table 758: nobles this could lead to interesting events later in life. (R) |
17 | A Tragedy occurs. Determine what happens on Table 528 Tragedies (D) |
18 | An event that would normal affect an adolescent occurs now. Rerol this event on table 216B Special Events of Adolescence. |
19 | Something wonderful happens. Determine what happens on Table 528: Something Wonderful (L) |
20 | Sitting on bench or stump in the woods. A wise old man sit ask if you like to hear a story. Which you say yes. All day he tells a story of a grand adventure he had when he was young man. When the tale is over. He give small trunk he pulls out of bag. Roll 1d4 for items in the chest. Go to Table Gifts and Legacies and reach of the item found in the chest. |
216B Special Events of Adolescence
1d20216B Special Events of Adolescence
D20 | Special Events of Adolescence | |
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1 | lean to use a weapon appropriate to the character culture. +1 to damage | |
2 | Gain a tattoo to the face. The character tattooed with an unusual marking. Table 866: tattoo and birthmarks | |
3-4 | Apprenticed to learn occupation. Go to table 419 Apprenticeship and follow the direction found there. this even Always take place at age 13 or appropriate for other races. (N) | |
5 | A wizard or a priest teach a character a simple spell. Choose a cantrip as spell like ability 1 per day. Spell casters can choose to have extra cantrip. | |
6 | Character is accused of crime that he did not commit. Select the crime on table 875: Crimes. Ignore the punishment footnotes on 875. then roll a d6 on the sub table below. (D) | |
1 | Character is imprisoned. Go to Table 540 Imprisoned to determine the details of the punishment. | |
2 | Character is publicly stockaded and flogged as an example to other causing his charisma attribute to be reduced by a third of its total value. | |
3 | Character is tortured to reveal the name of accomplices. roll a d6. On a result of 5-6. he receives a serious wound. select the nature of the injury on tabel 870 Serious Wounds (D) | |
4 | Characters is found innocent but not before suffering a serious humiliation. Reduce the characters charisma attribute by 1D3 points | |
5 | Character is sentenced to death but at the last second is rescued by notorious outlaws. he now has a price on his head. Roll a d6. On a result of 6 he joins the outlaw band and remains as a member until at least age 18. go to table 534: underworld Experience for additional details of this phase of the characters life. | |
6 | The characters is sold into slavery. Go to table 539: Enslaved to determine to the details. | |
7 | The character learns an Unusual Skill. Select skill on table 876. Unusual skills | |
8 | The character acquires a hobby. select the type of the hobby on Table:427 Hobbies | |
9 | Learn head of household occupation to gain +2 to skill checks for that occupation | |
10 | The character jon the military. Go to the table 535: Military events to determine the details of his military career. Roll a D4 on the sub table below to select the character reason for joining (R) | |
1 | Character was drafted during wartime | |
2 | Character patriotically volunteered | |
3 | Character was rounded up and press gang into service | |
4 | Character mistakenly though that he was applying for some other government job. | |
11 | The character participates in a rebellion against the local authority. Rolla d10. the restul is 9-10 the rebellion was successful and the local ruler was deposed. Any other result means that any known participant are officially outlawed and have a price on their head. Roll a D10 if the rebellion failed. if the result is less than 10 only a few close friend know of the characters participation. A result of 10 mean the character is an outlaw (R) | |
12 | The character becomes well-know even famous for the occurrence of event in his life. Reroll the event on table 215: Significant Event of Childhood and Adolescence (N) | |
13-14 | The character has a romantic encounter. Go to table 542: Ah! Love! to determine the detail of this romance. if the character is not yet 16 year of age and result that indicate marriage to the lover are optional events at the player discretion unless children are involved. in which case marriage is usually enforced if the character and his love are of approximately equal social status (that is not more than one level apart.) (R) | |
15 | The Character learns to speak another language. | |
16 | lean to use a weapon appropriate to the character culture. +1 to attack | |
17 | An exotic Events occurs. Select the event on Table 544: Exotic Events(R) | |
18 | A tragedy occurs. Determine what happens on table 528: Tragedies (R) | |
19 | Something Wonder Occurs. Determine what happen on table 529 Something Wonderful (R) | |
20 | Beginning character is older than normal when he or she starts their adventuring career. Add the result to the old age of the character adolescent period. The character get 1D3 more event on table 215 significant event of a childhood and Adolescence. before continue on to table 217: Significant event of adulthood. |