215 Significant Events for Childhood and Adolescence in Fallen Empire | World Anvil
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215 Significant Events for Childhood and Adolescence

Table 215 Significant Events of childhood and adolescence

  in a Sense these are events that occurring during the character's "growing" years, the memories from child and the activities of adolescence.   Use this table twice. The first time, use it to select events that occur during the character childhood, age 1-12 or racial equivalent too. The second time use it to select events that take place during the character adolescent years ages 13-18.   To determine the number of significant event that occur during childhood roll a 1d3 and do the same for Adolescents On the Table 215 Significant events of childhood and adolescence. Roll a 1d20 +SolMod

215 Significant events of childhood and adolescence

Roll a D20+SolMod


D20+solmodSignificant Events
-2All public assistance is terminated because the country is at war. this caused a bloody riot in the poorer sections of towns and villages. The character's family is very much involved in these uprising against the the ruling class. Primitive character reroll this event. (R)
-1While foraging in a trash head. The character find an unusual object. Select from table 863: Gifts and Legacies
0reroll but don't add social mod
1Characters fries involved him on her is illegal activities. Go to table 534: Underworld experience and follow the directions there (D)
2A tragedy Occurs. Determine what Happens on Table 528: Tragedies (R)
3Something Wonderful Occurs. Determine what happen on Tables 529 Something wonderful (R)
4Unusual Skill Select skill on table 876 Unusual Skill (N)
5Learn Head of households occupations to Proficanty to a trade skill. If no head use patron or random selection from appropriate cultures occupations (N)
6Characters run away from home roll a d10 on the sub table below to select the evens which they occur (R)
1... and never returns
2... and returns after 1d8 days
3... and returns after 1d20 months
4... but returns after 1d6 years
5... to a distance land
6... joins the circus.
7... and falls into the hand of criminals. Select events that occur on table 534 Underworld Experience (D)
8"... and wanders the land one step ahead of the authorities living by wits. Gain advantage based on environment of choice"
9... and lived with non humonids. Select the type on table 751: Nonhumans.
10"Roll 1d3+1 times on this subtabelm discard any conflicting events(always discard second roll)."
7Character has a religions experience. Determine the details on table 541: Religious Experience (R)
8Family has the following attitudes toward the characters. Roll a D6 once on the subtabel below
1Characters is loved parents or guardians (L)
2characters is unloved (D)
3Families has great plans for characters futures and expected characters to fulfill those plans (R)
4Family does not approved of characters friends (R)
5Family encourages characters interests (L)
6One Parent is distant and cold towards the character roll for hi low. Hi mother low Father (D)
9Characters serves a patron. Determine the details on table 543 In the service of ... (N)
10-11A special ages specific events occurs. If the character is a child select event on table 216A special event of childhood. If the character is currently an adolescents select the event on table 216B: Special events of Adolescence
12Gain friend select friend on table 750 others (L)
13An exotic event occurs. Select the event on table 544 Exotic Event s (R)
141D3 more Significant events occur during this time.
15An Exotic Event occurs. Slect the event on table 544 Exoctic Events (R)
16A change or upheaval occurs in the characters family. Roll d6 on subtable below to select this change or changes. Note: Roll all subsequents events using a new CuMod or SolMod. Assuming that these event take place after this event Occurs (R)
1Character changes cultures Level. Reroll chulture level on table 102 cultural background.
2character changes Social Status. Reroll Social Status on table 103
3Characters changes locale. roll a d10 to determine the relative distance of the move. A result of 1 is within the same town a result of 10 might mean to move to another continent
4The head of the household changes occupations. use the occupation table appropriate to the person;s cultures (table 420-423)
5Characters parents split up Roll hi-low to see who the character goes with Hi mother Lo Father. Roll D6 for each parent. On a result of 1-4 parent remarries with in 1d3 years
6Roll twice more on this table. these changes all occur at the same time. refoll duplicate
17Something bad happen to the character. Roll a d4 the subtable for event (D)
1Characters is sexually molested by an adult. Go to table 750 Others to determine who is responsible for the this terrible thing
2A tragedy occurs. Determine what happens on table 538: Tragedies
3Character teases and anger and old woman (witch) who then puts a curse on him. Select the curse on table 868 Curses
4Character acquires a rival. Go to table 762 Rivals to work out the details.
18Something good happens to the character. Roll d4 on subtable
1Character inherits a large sum of money 10 time what the character normal starting money would be.
2A good fairy blessed the characters as a reward for a good deeds. Select blessing on table 869: blessings
3Something Wonderful Occurs. Determine what happens on table 529: Something Wonderful...
4Character acquires a companion. Go to table 761 Companions to work out details
19"A special age-specific event occurs. If the character is currently a child, select the events on table 261A special events of childhood. If the character is currently an adolescentsselect the event on table 546B Special events on adolescence"
20Character develop jaded taste for exotic and possibly expensive pleasured (D)
21Roll again subtract 1 from the roll and do not add the character SolMod
22rivals force the character family to move to the new locales probably in another country or faces reprisals (N)
23Something Wonderful Occurs. Determine what happens on table 529: Something Wonderful (L)
24A tragedy Occurs. Determine what happen on table 528 Tragedies (D)
25Wealthy or extremely wealthy reroll and add 5 to the roll (scores over 33 are treated as 33). All other Social Status add 2
26Character is betrothed in a political marriage to be consummated upon reaching age of majority( about the the time that a character would begin an adventure career (D))
27head of household is made a closed advisor to the local rule (R)
28Family travels widely visiting several countries (N)
29A special tutor teaches the character and Unusual Skill. Roll with advantage on roll for this skill check
30Family throws and extravagant birthday party for the character. everyone who is anyone attends. when all the gifts are recorded one is unusual gift stand alone without a card to shay where it came from. Select this gift from table 863 gifts and legacies (R)
31Character exhibits symptoms of an exotic personality . table 649 exotic personality features
32Family give the character 1D10 personal slaves to do with the as they see fit (R)
33Families give character a personal estate with 1D10 square miles of property (N)


 

216A Special Events of Childhood

1d20  

216A Special Events of Childhood


D20Special Events of Childhood
1"A kindly neighbor school the character: Choose one a +1 to history . +1 to religion. +1 Arcana"
2Character Becomes emotionally attached to a toy and cannot be parted with it for 2D10 years (R)
3"Character has a collection of related things such as rocks flowers animals skulls dirt..."
4Character has a close friendship with a sibling (or a cousin if no sibling exist). Sibling is either next oldest or youngest in relation to the character (L)
5Character has an Imaginary friend (R) DM only have them roll d100 on a 90 -00 the friend was real.
6Character is a child prodigy at an unusual skill. Gain advantage on skill checks related to this skill. Roll on table 876 unusual skill
7Character learns a use of a weapon appropriate +1 to attack with select weapon.
8The character and friends discover a secret hiding place near his home. The hiding place remains undiscovered and undisturbed at least until become an adult
9"The character becomes proficient at a sporting event choose a sport and gain advantage on skilled related to sport"
10A friend of the family is old warrior and tells the character grand tails of adventures (L)
11The character becomes well_known even famous for the occurrence of an event in his life. Reroll on table 215: significant events of childhood and adolescence (R)
12One of the characters grandparents dies of natural cause in the presence of the character. roll a D10. on a result of 8-10. the grandparent entrust the character with a secret. note: the Gm should create some piece of information that has been kept from the character until now. (R)
13The character witnesses a crime being committed by 1D4 person. The perpetrators of the crime.(the criminals) see the character but are unable to catch him. It may be possible that these criminals still seeking the character even now. Select the crime on table 875: Crimes (R)
14lean to use a weapon appropriate to the character culture. +1 to damage
15"An exotic event occurs. Select the event on table 544 Exotic events (R)"
16Through a brief misadventure the character discovers that he is a nearly exact twin of a young noble. select the title of the you noble's parents on table 758: nobles this could lead to interesting events later in life. (R)
17A Tragedy occurs. Determine what happens on Table 528 Tragedies (D)
18An event that would normal affect an adolescent occurs now. Rerol this event on table 216B Special Events of Adolescence.
19Something wonderful happens. Determine what happens on Table 528: Something Wonderful (L)
20Sitting on bench or stump in the woods. A wise old man sit ask if you like to hear a story. Which you say yes. All day he tells a story of a grand adventure he had when he was young man. When the tale is over. He give small trunk he pulls out of bag. Roll 1d4 for items in the chest. Go to Table Gifts and Legacies and reach of the item found in the chest.


216B Special Events of Adolescence

1d20

216B Special Events of Adolescence


D20Special Events of Adolescence
1lean to use a weapon appropriate to the character culture. +1 to damage
2Gain a tattoo to the face. The character tattooed with an unusual marking. Table 866: tattoo and birthmarks
3-4Apprenticed to learn occupation. Go to table 419 Apprenticeship and follow the direction found there. this even Always take place at age 13 or appropriate for other races. (N)
5A wizard or a priest teach a character a simple spell. Choose a cantrip as spell like ability 1 per day. Spell casters can choose to have extra cantrip.
6Character is accused of crime that he did not commit. Select the crime on table 875: Crimes. Ignore the punishment footnotes on 875. then roll a d6 on the sub table below. (D)
1Character is imprisoned. Go to Table 540 Imprisoned to determine the details of the punishment.
2Character is publicly stockaded and flogged as an example to other causing his charisma attribute to be reduced by a third of its total value.
3Character is tortured to reveal the name of accomplices. roll a d6. On a result of 5-6. he receives a serious wound. select the nature of the injury on tabel 870 Serious Wounds (D)
4Characters is found innocent but not before suffering a serious humiliation. Reduce the characters charisma attribute by 1D3 points
5Character is sentenced to death but at the last second is rescued by notorious outlaws. he now has a price on his head. Roll a d6. On a result of 6 he joins the outlaw band and remains as a member until at least age 18. go to table 534: underworld Experience for additional details of this phase of the characters life.
6The characters is sold into slavery. Go to table 539: Enslaved to determine to the details.
7The character learns an Unusual Skill. Select skill on table 876. Unusual skills
8The character acquires a hobby. select the type of the hobby on Table:427 Hobbies
9Learn head of household occupation to gain +2 to skill checks for that occupation
10The character jon the military. Go to the table 535: Military events to determine the details of his military career. Roll a D4 on the sub table below to select the character reason for joining (R)
1Character was drafted during wartime
2Character patriotically volunteered
3Character was rounded up and press gang into service
4Character mistakenly though that he was applying for some other government job.
11The character participates in a rebellion against the local authority. Rolla d10. the restul is 9-10 the rebellion was successful and the local ruler was deposed. Any other result means that any known participant are officially outlawed and have a price on their head. Roll a D10 if the rebellion failed. if the result is less than 10 only a few close friend know of the characters participation. A result of 10 mean the character is an outlaw (R)
12The character becomes well-know even famous for the occurrence of event in his life. Reroll the event on table 215: Significant Event of Childhood and Adolescence (N)
13-14The character has a romantic encounter. Go to table 542: Ah! Love! to determine the detail of this romance. if the character is not yet 16 year of age and result that indicate marriage to the lover are optional events at the player discretion unless children are involved. in which case marriage is usually enforced if the character and his love are of approximately equal social status (that is not more than one level apart.) (R)
15The Character learns to speak another language.
16lean to use a weapon appropriate to the character culture. +1 to attack
17An exotic Events occurs. Select the event on Table 544: Exotic Events(R)
18A tragedy occurs. Determine what happens on table 528: Tragedies (R)
19Something Wonder Occurs. Determine what happen on table 529 Something Wonderful (R)
20Beginning character is older than normal when he or she starts their adventuring career. Add the result to the old age of the character adolescent period. The character get 1D3 more event on table 215 significant event of a childhood and Adolescence. before continue on to table 217: Significant event of adulthood.