Arilyn Moonblade

Arilyn Moonblade

Arilyn Moonblade is a female half-elf and member of the Harpers. Hot-headed, stubborn, and independent, she has aided the Harpers for over a century based in the city of Waterdeep. She was married to the human man Danilo Thann until his death due to old age in the late 15th century DR. Arilyn's surname is taken from her moon blade, a powerful elven artifact passed down to her by her mother.
Alignment
Chaotic Good
Species
Ethnicity
Professions
Year of Birth
1323 DR 172 Years old
Birthplace
Evermeet
Children
Current Residence
Gender
Female
Eyes
Blue
Hair
Black
Skin Tone/Pigmentation
Fair
Aligned Organization
Known Languages
Common, Elvish

Arylin Moonblade

Medium Humanoid (Half-Elf) Assassin, Chaotic Good

Armor Class 18 (studded leather armor +1)
Hit Points 97 (15d8+30)
Speed 30ft

STR

16 +3

DEX

20 +5

CON

15 +2

INT

15 +2

WIS

15 +2

CHA

16 +3

Saving Throws Dex +9, Int +6
Skills Athletics +7, Acrobatics +13, Insight +10, Perception +6, Persuasion +11, Stealth +13, Survival +6
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 16
Languages Alzhedo, Chondathan, Common, Elvish, Illuskan
Proficiency Bonus +4
Challenge Rating 12 (8,400 XP)

Special Equipment. Arylin wears a set of +1 studded leather armor. She wields arylin's moonblade (accounted for in her statistics) and a +1 shortbow.
Alert. Arylin has advantage on initiative rolls and cannot be surprised.
Innate Spellcasting. Arilyn's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). She can cast the following spells innately:
At will: disguise self
Assassinate. During her first turn, Arilyn has advantage on attack rolls against any creature that hasn't taken a turn. Any hit Arilyn scores against a surprised creature is a critical hit.
Evasion. If Arilyn is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, Arilyn instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.
Sneak Attack (1/turn). Arilyn deals an extra 17 (5d6) damage when she hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Arilyn that isn't incapacitated and Arilyn doesn't have disadvantage on the attack roll.

Actions

Multiattack. Arilyn makes three attacks with her moonblade, or two with her shortbow.
Arylin's Moonblade. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10 (1d8+6) slashing damage, or 11 (1d10 + 6) slashing damage when used with two hands, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
+1 Shortbow. Ranged Weapon Attack: +10 to hit, range 80/320 ft., one target. Hit: 8 (1d6+5) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
Elfshadow. Arilyn calls forth an elfshadow, provided she doesn't have one already serving her. The elfshadow appears in an unoccupied space within 120 feet of her. It uses the statistics for a shadow, excepit it is neutral, immune to effects that turn undead, and doesn't create new shadows. Arilyn controls this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or Arilyn dismisses it as an action.

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