Kryss Vei
Demographics
Many species are represent here; dragonkin, dwarf, teifling, gnome, human, goliath, halfing and other species during times of commerce.
Defences
Wooden Log Walls with simple wooden gates set in walls and at waterways. Guards patrol atop the arch gates and guard towers are set against the inner walls.
Industry & Trade
Most important export is the various food sources that the region supplies to paying empires.
Most important imports are metals.
Infrastructure
Many inns, taverns and coaching stations exist within this town, as well as, docks for traveling by the rivers.
- Large Market Place: Lightening the wagons is done out of safety through the pass or illegal goods need to be pawned off before entrance. "Either no one wants it or the Empire calls it illegal." -quote
Guilds and Factions
Traders Guild controls the town with subbranch of Harvesters Alliance.
Geography
Set on the plains just before the mountain range that separates Esmontsia territory and open territory. The town is bisected into three parts by rivers.
Natural Resources
The river crossroads provides valued trade routes and food source. The nearby mountains and forest gives quick, plentiful access to building materials. The plains and hills surrounding the rest of the town provides most of the food that is traded to the empires.
Type
Large town
Included Locations
Owning Organization
Characters in Location
Comments