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Alfield (ALL-field)

Alfield is a rural town nestled into a scattered patch of trees near the Amber Road. The old mines winding beneath the nearby hills yield a fair amount of tin, copper, and quartz that supplement the town's economy. Small in size compared to the surrounding townships, Alfield is regarded by most travelers as a stop on the route to more important business elsewhere. This frustrates some proud residents and local entrepreneurs, but most prefer the small-town lifestyle and are happy to see the passing traders and travelers move on. Alfield is currently recovering from a recent assault by a roving band of violent Gnolls, so a number of buildings are still being repaired or rebuilt.  

Basic Information

Government: Starosta Kosh Clearbarker cravenly delegates the responsibilities of governance to the local watchmaster and lawmaster.   Defense: A small cadre of Crownsguard keep the peace as the empire focuses on larger settlements.   Commerce: Alfield is a minor stop for traders, with little beyond basic supplies and a couple of inns.   Organizations: Minor public shrines offer solace to the faithful. Businesses are small and independent, requiring no guild oversight.    

A Bit More In Depth

Government

The Starosta, a middle-aged gnome named Kosh Clearbarker, leans heavily on his dutiful watchmaster, the half-elf Bryce Feelid. Bryce personally shoulders the town's burdens while the Starosta continues to oversee the town from within his quarters, excusing himself from any hands-on governance.  

Crime

Since Alfield is both overlooked and under-protected by the Crown, charlatans and thieves often sweep through town in an attempt to relieve the townsfolk of any loose coin. The relatively small Crownsguard presence is perpetually frustrated with the lack of support from the empire; they must split the attention of their small force between policing the borders and watching for hooligans who seek to abuse the civilians within the town.  

Defense

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Commerce

The Old Ocean Hall: Owned by the human Stevenson Highwave and his son Esher Highwave.   Higeil’s Tonics: Owned by a small human man named Higeil.    Warash’s Wondrous Works of Wood and Steel: Owned by the Half-orc Zunomira Gonar.   Ode’s Obscurities: Owned by a tortle that only goes by Ode who is almost never seen by any of the townspeople. The building has no windows, and the door is covered by a sign that reads “Off on an adventure.”  

Organizations

Shrine Of Divine Will: Taken care of by a human (Aasimar) only known as Avosar.  

Geography

The welcoming farming community and beautiful countryside surrounding Alfield often call to those who want a simpler life in the empire. Flanked to the north and east by the Alfield Wood, the town is shaped like a small diamond in shape, only a couple of miles across on all sides. The Dustway and Harvest Path roads divide the town into four quarters, meandering lazily through the ramshackle wooden buildings until they meet at the recently rebuilt Candleglow Inn at the center of town.  

Alfield Adventures

Between the recent gnoll attack, overburdened town leaders, and numerous criminals, the people of Alfield need the aid of adventurers.
Type
Town
Population
3,410 (61% humans, 22% halflings, 11% gnomes, 6% other races)
Location under
Owning Organization

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