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Sundair (city)

"A city where there are no masters nor rulers. Everyone has right and responsibility for welfare of the city. They have these votes when they need to decide something. And it is not just for citizens, also visitors may participate. You just write your name and opinion in a piece of paper and drop it in to the box. And then you got some paint in your hand. As I have always said, those monks are nuts. What else could explain this strange behaviour?"  
  • Dalak Deepdelver
  • Demographics

    There are very few truly wealthy people in Sundair. Most of the rich tend to live in other city-state for the lack of power they could hold in Sundair. Otherwise the demographics of the city are quite equally distributed among ages and races. Monstorous races are frowned upon but tolerated.

    Government

    Sundair is ran by officials that are randomly chosen amongst the citizens every year. The officials make sure that finance and other things are managed in the city and surrounding areas as well as watching over the military.

    Defences

    Sundair is protected by large walls although the city itself has spread over these walls many times. The most greatest threat to Sundair comes from the depths of the Sea of Shadows, and thus the seaside cliffs are filled with heavy artillery to rebuke all the coming attacks as well as to protect ships sailing to harbor.

    Industry & Trade

    Almost all kinds of industries can be found from Sundair. The proportion of trade has also been increasing lately due to sea route coming more appealing to traders wishing to avoid valleys of Calacan range.

    Infrastructure

    Sundair is quite industrious city. Many kind of industries can be found within the citywalls. Most remarkable sights are the large docks and salt mines to the north.

    Guilds and Factions

    City has many monk monasteries as well as temples and shrines for various deities. Most of the merchants of the city belong to Darksbane corporation, and there are no known official criminal guilds. Couple of crafters have formed their own societies whose goal is to promote their members interest within the city.

    History

    Sundair was founded in the Beacon of year 574 in 12th Millenia by small group of githzerai monks who had escaped demise of their home in Limbo in the hands of gith raiders. The githzerai built their monastery in the shores of Sea of Shadows. Little by little a word of this new settlement spread and people found its location and the ideals of the monks appealing.

    Architecture

    Sundair is built mostly from the pale stones mined from the surrounding hills. Some of the city has also been dug to the sides of the white cliffs in the shore.

    Geography

    Sundair is located in the shore of Sea of Shadows, The lands around the city are lowlands in the south, but landscape starts to rise little by little going further north as the Sulodur Highhills are beginning.

    Natural Resources

    The soil around Sundair is considered poor, but some minerals, especially mountainsalt, can be found in the area.
    Type
    Large city
    Population
    649 037
    Owning Organization
    Characters in Location

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