The Submachine gun is a fast-firing but low-recoil weapon designed to overwhelm adversaries with its high volume of fire. Typically firing in full auto or burst, the submachine gun is used by armed forced both organized and guerilla.
Whenever you make a Precision check, your firearm shoots up to 3 additional rounds. Each still affects recoil. During Upkeep you can adjust extra rounds between 0 and 3.
Types | Armament, Firearm |
---|---|
Prereq | |
Plot | 250 |
Max Rank | |
Enc. | 2 |
Rules | Can fire between 0 and 3 rounds per turn. Each additional round adds 1 recoil malus. |
Tech Clade | Mecha |
Power | |
Req. Tool | Workbench |
Req. Skill | Engineering |
Difficulty Mod | -4 |
Timestep | Days |
Custom Values | Firearm |
---|---|
Recoil | 1 |
Range | 10 |
Magazine | 15 |
ROF | 3 |
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