City of Memphem Settlement in Essilion | World Anvil
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City of Memphem

Governing city of the Demesne of Memphem. The region is known for its sandstone quarries and copper mines.
Governess Setnefern (F)
  • Sage, Human, Lawful Evil
  • Bad relationship with Hatymay (because opposes someone)
  • Likes: Rich people,
  • Dislikes: Public punishment, 
  • Goal: Reclaim lands and titles from those who stole them from ancestors for family. 
Edwas Whewe (M)
  • Farmer / Innkeeper, Human, Neutral Evil
  • Forgot relationship with Governess Setnefern (took a life)
  • Likes: Well dressed people,
  • Dislikes: Cowardice, 
  • Goal: I owe my life to a priest who took me in when my parents died.
  • Quirk: seems to know the name of everyone who enters
Bryne Arror (F)
  • Sorcerer (level 8), Halfling, Neutral Good
  • Unforgivable relationship with Monda Burrow (stole something)
  • Likes: Planers, 
  • Dislikes: Poorly dressed people,
  • Goal: Should my discovery come to light, it could bring ruin to the world.
Edhror (M)
  • Warlock (level 9), Half-Elf, Lawful Neutral
  • Bad relationship with Hatymay (Quest related)
  • Likes: Deontological Ethics, 
  • Dislikes: Liars
  • Goal: I will become the greatest spy / agent ever lived.
Monda Burrow (F)
  • Entertainer, Halfling, Lawful Good
  • In debt to Edwas (Religious related)
  • Likes: Magic Users,
  • Dislikes: Rich People, 
  • Goal: I am the last of my family and need to ensure name enters legend
Akek (M)
  • Fighter (level 13), Human, True Neutral
  • Forgotten relationship with Bryne Arror (supports someone)
  • Likes: Charity,
  • Dislikes: Nobility,
  • Goal: A powerful person killed a loved one, one day I'll have revenge.
Arefen (F)
  • Bard (level 9), Human, Chaotic Neutral
  • Good relationship with Bryne Arror (Personal goal related)
  • Likes: Shows of Strength
  • Dislikes: Members of any guild
  • Goal: Duty to protect students / underlings
Hatymay (M)
  • Minter, Human, Neutral Evil
  • In debt to Edhror (political related)
  • Likes: Jokes
  • Dislikes: Death
  • Goal: Prove myself to my god or superiors. 

Government

The City of Memphem is run by Governor Placeholder and the Lightguards. The governor has a council of nobles which he has appointed to manage the day to day affairs of the city, and also regulates and appoints the mayors which govern the various cities of the Demesne.
The overall alignment of the ruling powers of the city are Lawful Evil. Governor

Defences

At the center of the city is a well fortified castle. The city proper is encircled by sandstone walls, which are further encircled by an irrigation canal that doubles as a moat.

Infrastructure

Busy marketplace
A peaceful garden
Abandoned citadel, feared by most living things

Assets

TBD

Guilds and Factions

Architecture

The majority of homes and buildings are built of red brick made from the local mud. Wealthier or more permanent buildings, as well as the walls and castle, are made of locally quarried sandstone.

Geography

The city of Memphem sits along the floodplain of the Kervakhen River. As such the dominant feature of the landscape is the river to the west. Immediately surrounding the city are irrigated fields. Spreading further out the land transitions gradually into grassy hills and then scrub-land.
10 Clergy, 3 places of worship
Mosque of ...
2 cults
City Guard
Guardsmen 7
Sergeant 1

The Crossed Wands
  • Common Inn, caters to townsfolk, owned Edwas Whewe the farmer
  • On Chariot Row, near a notorious brothel
  • The inn is a single story stone-walled building with a heather-thatched roof. Accommodations consist of several large rooms with beds and straw mattresses.
Employees
  • Entertainer ...
Menu: 5 sp per night
  • Smoked Boar and Artichoke, Tankard of Perry (12 cp)
  • Smoked Mutton and Cabbage, Tankard of Ale (9 cp)
  • Salted Crayfish and Peas, Tankard of Stout (13 cp)
  • Smoked Partridge and Curd Cheese, Tankard of Perry (7 cp)
  • Chestnut Bread and Blue Cheese, Mug of Stout (2 cp)
  • Pickled Hare and Dried Mushrooms, Tankard of Ale (9 cp)
  • Vegetable Stew, Mug of Bitter (5 cp)
Patrons
  • Warder Awen: Male Halfling Merchant, Neutral. Warder has a long face iwth golden hair and amber eyes. He wears sturdy clothing and a wide-brimmed hat. Warder seeks to atone for past sins.
  • Khudu: Male Dwarf Priest, Good. Khudu has grey hair and large amber eyes. He wears well-made clothing and a feathered hat. Khudu quietly seeks to become a vampire.
  • Imelyel: Female Elf Merchant, Evil. Imelyel has an angular face, with gray hair and soft fray eyes. She wears modest garments and a wooden holy symbol. Imelyel is searching for her lost brother.
  • Endel: Female Elf Merchant, Good. ENdel is noble in bearing, with short auburn hair and light blue eyes. She wears worn clothing and several small tools hang from her belt. Endel is hunting the brigands who murdered her family.
Rumors
  • The city isn't doing anything about the gnolls and isn't planning to.
  • The Bataunin have acquired a powerful artifact which will help them win the war.
  • Miners have stumbled the an entombed gate near TOWN, and now they write in an indecipherable script.
  • Ichohn Hancey the merchant was murdered by thieves in the town square last night.
Type
Large city
Population
1,500
Inhabitant Demonym
Memphemians
Location under
Owning Organization
Exports
The cliffs surrounding the city provide enough stone and copper for the region's needs and more than enough to sell outside of the Demesne.

Imports

The primary local imports are lumber, but the city also has to import most of its gemstone, as well as ceramics and other artwork.

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