Conjuration Spells in Eraterna | World Anvil
World of Eraterna

Conjuration Spells

The conjuration school of arcane magic calls materials, creatures, or energy to the caster and can also be reversed to send creatures to other places, either over long distances or even to a whole different plane of existence.

Cantrips


Acid Splash
Create Bonfire
Infestation
Mage Hand
Poison Spray
Produce Flame
Sword Burst

Level 1


Arms of Hadar
Ensnaring Strike
Entangle
Find Familiar
Fog Cloud
Grease
Hail of Thorns
Ice Knife
Tenser's Floating Disk
Unseen Servant

Level 2


Air Bubble
Cloud of Daggers
Dust Devil
Find Steed
Flaming Sphere
Flock of Familiars
Healing Spirit
Misty Step
Summon Beast
Vortex Warp
Web
Wristpocket

Level 3


Call Lightning
Conjure Animals
Conjure Barrage
Create Food and Water
Freedom of the Waves 
Galder's Tower
Hunger of Hadar
Sleet Storm
Spirit Guardians
Stinking Cloud
Summon Fey
Summon Lesser Demons
Summon Shadowspawn
Thunder Step
Tidal Wave

Level 4


Conjure Minor Elementals
Conjure Woodland Beings
Dimension Door
Evard's Black Tentacles
Find Greater Steed
Galder's Speedy Courier
Grasping Vine
Guardian of Faith
Leomund's Secret Chest
Mordenkainen's Faithful Hound
Summon Aberration
Summon Construct
Summon Elemental
Summon Greater Demon
Watery Sphere

Level 5


Cloudkill
Conjure Elemental
Conjure Volley
Far Step
Infernal Calling
Insect Plague
Steel Wind Strike
Summon Celestial
Summon Draconic Spirit
Teleportation Circle
Tree Stride

Level 6


Arcane Gate
Conjure Fey
Drawmij's Instant Summons
Heroes' Feast
Planar Ally
Scatter
Summon Fiend
Transport via Plants
Wall of Thorns
Word of Recall

Level 7


Conjure Celestial
Crown Of Stars
Dream of the Blue Veil
Mordenkainen's Magnificent Mansion
Plane Shift
Teleport
Temple of the Gods

Level 8


Demiplane
Incendiary Cloud
Maze
Mighty Fortress
Reality Break
Tsunami

Level 9


Blade of Disaster
Gate
Storm of Vengeance
Wish

Comments

Please Login in order to comment!