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Mikestshire

"Mikestshire was created and built by merchants and will eventually be destroyed by these merchants. This is its fate, it will not fall to those ridiculous southerners" - Donar Forewoods, great prosecutioner of the central court

With its democratic government being the model for the Western Alliance, Mikestshire is one of the richest cities on the entire Continent. Though it is only the second largest city in the alliance, its trading might is on par with that of the capital, Offstoke, and it is the only city being governed directly by the alliance council. Furthermore, Mikestshire possesses the center of judicative power of the alliance in the central court.
However, centuries of harmony and peace, without any wars plaguing the region, have made the city ill prepared for an eventual massive attack. Not many mages, little defensive options and a lack of troops, though it might be compensated by the huge amount of eventual voluntaries that may arise in time of crisis, make the invasion of Eshneff'il, the southern empire, a dangerous threat, along wht the mysterious threat in the north.

Demographics

Mikestshire has many different demographics, but the social difference between them is much smaller than other large cities. Merchants, nobles and even commoners may have different social standings, but their standards are all quite similar. This also applies to all the different races.

Government

Mikestshire is under direct control of the Western Alliance council, which is based in Offstoke.

Defences

The city has never been attacked in its 600 years of existence, with its position being at the center of Western alliance territory, and its freedom being interesting to traders across the Continent. As such the city's defenses are only average, with a little siege equipment, and solid walls, but nothing to ride home about. As the city doesn't even have a wizard school or Towers Of Power next to it, it does not have that many mages. However, all the guild members are ready to lay down their lives for the survival of this essential alliance city.

Industry & Trade

The city's main trade is primary resources, such as grain and unrefined treasures.

Infrastructure

Mikestshire has one of the best infrastructures on the continent. Fresh water, a unified drainage system and good hygiene have been rolled out to even the outer districts.

Assets

The city possesses one of the largest ports on The Continent, and many merchant guilds, each with a unique trading sector. Furthermore, the excellent infrastructure and banning of slavery makes the city very attractive to international and even intercontinental traders. being regulated by the Western Alliance government and the central alliance court, the latter being based in Mikestshire.

Guilds and Factions

  • Merchant guilds (grain, unrefined gems, armor...)
  • The central court of the Western Alliance
  • Mikestian nobility
  • Middle class commoner's association

History

Mikestshire was created by a few merchant guilds as an independent portuary city-state about 600 years before current events. Being a free city from the start, tolerance was ingrained into its society, much like other Western Alliance cities. Over the following centuries, the city gained in influence and resources to become one of the richest cities on The Continent. Mikestshire was also one of the founding signers of the Western Alliance Pact. Since then, though it has given more than it has profited from this alliance, the added stability and democratic aspect that inspired the entire Alliance has prospered, with the added reform of being directly governed by the alliance council.

Architecture

Mikestshire has a very heterogeneous architecture. With so many races and traders often having no fixed home, you may find elven more natural architecture directly next to brick human houses and dark Tiefling dens. However, this makes the different districts mix together well, with no higher city completely separated from the rest like in other cities such as Offash'el.
Type
Large city
Population
305 000
Inhabitant Demonym
Mikestians
Location under

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