Martor Character in Emynea | World Anvil

Martor

(a.k.a. Metal)


Martor is an aspect of Ylithuum and a physical aspect. It consists of metals and alloys, naturally occurring but especially in its refined states. While it occurs naturally, humanity has refined and utilized it in unique ways for all manner of tools. It's counterpart, Sonildaz, sound, shares these qualities. However, while Sonildaz only exists temporarily, Martor has a physical and lasting existence. Humanity has come to utilize metal in all kinds of tools, weapons, armor, accessories and structures.

Racial Manifestations



When Ylithuum gifted all lifeforms with her magic, each life form was capable of receiving two gifts. Each of these blessings would grant the lifeform a connection to a specific aspect and this connection could be utilized in a given way. These gifts were passed down to their descendants as well and eventually beings came to call these gifts Racial Magic. These are named by the aspect a caster is connected to and by how they can use it, how they manifest their connection.

Manifestations

Manipulation
Able to manipulate metals present in their environment.

Aura
Able to summon or generate a type of metal.

Movement
Able to walk, step or move on or through metal.

Slip
Able to allow their body to interact with physical matter similarly to a kind of metal, the type of metal determines these properties.

Eye
Able to see metals present around them and can tell different kinds apart, appearing as different colors, as well as each kind's various properties.

Sense
Able to feel their environment using metals, feel anything interacting with these metals and sense what kinds of metals are in their environment despite barriers.

Skin
Can produce a kind of metal from their skin, building up layers and expanding this metal around themselves in different shapes.

Craft
Able to craft metals by hand with great detail and without need for tools or a forge. Also able to purify metals by hand, separating slag and other impurities without a smelter or even heat.

Diet
Can consume a kind of metal for sustenance or to replenish magic.

Bone
Can convert their bones to a kind of metal.

Blade
Can generate blades of a given metal from their body or as bladed weapons.

Will
Can produce metals which amplify the magic of others upon contact or extend this effect into metal already present.

Shield
Immune to negative effects and/or damage from all metal magic and naturally occurring metals. This includes metal weapons.

Vision
Able to enter a meditative state in which the caster can explore and peek through portals or windows within Martor's Plane.

Step
Can enter and exit Martor's Plane via portals and travel the plane freely, without injury. Can bring another with them while maintaining contact.

Form
Can convert parts of their body into a metal or has this metal incorporated into their form.

Body
Can convert entire body into any metal and merge with or travel along other metals.


This is the simplified explanation of these abilities. See Physical Manifestations for more details, limits and functions. Martor and Ylithuum can wield all of these abilities and some others.


Divine Domains


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