Gokrilvek Character in Emynea | World Anvil

Gokrilvek

(a.k.a. Gravity)


Gokrilvek is an aspect of Ylithuum and a physical aspect. However, it is a unique compared to most physical aspects. Gokrilvek is more of a physical force or mechanic that has been manipulated and altered. It revolves around the forces of gravity, strength, inertia and stability. These include alteration of gravity, hinderance capabilities, increased sturdiness or toughness (able to withstand more force or damage), stablization, ability to resist movement, increased strength and even some ability to cause items (or themselves) to grow larger. It's counterpart Fliris, movement,, velocity and flight, forces are the polar opposite. If Fliris is kinetic force and velocity then Gokrilvek is inertia and weight.

Racial Manifestations



When Ylithuum gifted all lifeforms with her magic, each life form was capable of receiving two gifts. Each of these blessings would grant the lifeform a connection to a specific aspect and this connection could be utilized in a given way. These gifts were passed down to their descendants as well and eventually beings came to call these gifts Racial Magic. These are named by the aspect a caster is connected to and by how they can use it, how they manifest their connection.

Manifestations

Manipulation
Able to manipulate gravity, strength, stability, sturdiness, endurance or inertia of people or objects around them or even the stillness/immovability of a target.

Aura
Able to generate effects tied to Gokrilvek over short burst. Some of these effects include increased or decreased gravity, strength, steadying of movements, cause people or objects to be unmovable, disabling flight, enable themselves or others to walk on any surface, allowing one to endure bludgeoning force with no damage, and even brief moments of increased size.

Movement
Able to retain footing and balance despite whatever force, enduring and maintaining movement despite normal physics. Their strikes always follow through, their balance is always steady and sturdy, they can maintain this on any surface even upside down, have increased strength and remain unmovable against their will. Finally, they can endure damage unusually well and they are heavier.

Slip
Cannot be impeded by physical matter once they begin moving at a steady set speed, maintaining a exact inertia but cannot slow down without stopping entirely. It is also difficult for them to turn.

Eye
Can perceive strength, stability and the path movements will take exactly and precisely just by watching.

Sense
Can sense the strength of those around them and perceive inertia, stability and stillness of objects or movements around them despite any barriers.

Skin
Their skin is particularly tough. It cannot be punctured and is very resistant to damage in general.

Touch
Can increase their size or that of inorganic matter via touch.

Charge
Can accumulate and store up potential energy inside their bodies when they remain motionless. They can convert this to magic energy, transfer the energy to a target or re-release it like an aura.

Push
Able to generate a pulse, with themselves as the epicenter, which causes all those touched by it to halt all movements. They are unable to move in any way until the caster releases the effect.

Shield
Cannot be damaged by blunt force or knocked over, becoming an immovable force. Immune to gravity magic as well.

Vision
Able to enter a meditative state in which the caster can explore and peek through portals or windows within Gokrilvek's Plane.

Step
Can enter and exit Gokrilvek's Plane while remaining totally still, slipping in and out of the physical plane at will. Can bring another with them while maintaining contact.

Strength
Capable of superhuman feats of strength and stamina as long as they can still use their magic.


This is the simplified explanation of these abilities. See Physical Manifestations for more details, limits and functions. Gokrilvek and Ylithuum can wield all of these abilities and some others.


Divine Domains


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