Weapon: The preferred weapons of mage squadrons are the battle staff and the sword, although some squadrons are occasionally equipped with special weapons such as spears. A squadron can include only mages using one type of weapons so as to specialise in short- or middle-range attacks or it can be mixed to be more versatile. In almost all Estates, people eligible got conscription are required to train regularly with a weapon to be ready in case of war.
Shields: Soldiers in mage squadron are expected to handle their weapons with two hands, and so they do not use hand-shields. Instead, a small, crude, wooden shield-
craft are generally attached to one of their forearms and can be used as a focus for shielding magic, thus avoiding the soldiers tiring themselves by making
unassisted raw magic shields.
Armour: Rather than using costly crafts better used to protect the valuable nobility, common soldiers' protection have basic runes sewed to their uniform to muffle or absorb the energy of enemy attacks. Often, multiple layers of such clothing are put on top of each other with little regards for how they interact together, potentially leading to them cancelling each other or cursing their wearer.
Who pay?
The lords and ladies provide the weapons and uniforms for the troops, unless the mage-soldiers own some of a better quality, in which case they are expected to use them. The quality of the weapons and uniforms provided reflects highly on the ruler.
Many rulers have listened a bit too much to stories of legendary battles and look down on common soldiers, not understanding the necessity of providing them with good equipment and instead seeing this as an opportunity for good savings.
I definitely do not want to get on Merisse's bad side. Really fascinating article. I like the bit about location pentagrams especially, and that some nobles are stupid enough to teleport into the middle of an enemy army.
I had to find a way to explain why teleportation magic did not completely transform all warfare rules XD