"You shall go down into the depths. You will find the true power of Xaecreotis. And you will return it to me. I, as your Deeplord, command it." -- The orders given to the Age of Rebirth dwarven expedition that is believed to have become the first duergar.
The Second Races are all those that came about during the Age of Rebirth. While the exact end of the Reshaping and beginning of the Age of Rebirth is blurry at best, there is a distinct period of settling that followed the titanic acts of ordering and creation that occurred at the height of the Reshaping. After that period of settling, when civilization began to truly be
reborn, is when the Age of Rebirth truly began.
It was during this time, when civilization, magic, and divine relations were at their zenith, that the Second Races came to be. Over the course of the numerous millennia that constituted the Age of Rebirth, cultures evolved, species deviated, and new races were created. Noted at right are the playable races that came about during this time. They're lore, history, mechanics, etc. will be detailed in their articles below. Like with the First Races, this article serves as both a hub for the playable races' articles as well as a summary of the non-playable races that came about during this time.
Those Who Rose in the Age of Rebirth
The Age of Rebirth was a time of constant change and non-stop growth. The peaks of mortal civilization were constantly reached and then pushed, impossibly, even higher. It was in these times, when the planes were more open, when mortal societies were more advanced, when the gods were alive and their non-divine compatriots were more active, that many, many races came to be.
Below, you will find a handful of categories of those races:
Undead
In the wake of the Reshaping, there were a handful of ancient undead scattered across Yophas -- liches, vampires, and the like. These entities, over the course of the Age of Rebirth, brought back necromancies and the myriad curses of undeath to the Eternal Design. While some of the present-day types did not come about until the Reckoning (see: The Third Races), it was during this time that undead as a whole were ushered into Yophas.
Arcane Constructs
Over the course of the Age of Rebirth, countless archmages and experimental arcanists pushed the boundaries of artificial, magically-constructed entities. Golems, spellbound armors and weapons, and the like were proliferated during this time period, as were the magics required to create them.
Chimaeric Fusions
On a similar vein, powerful arcanists, archfey, and other entities with arcane power sought to create beings that were fusions of other, disparate creatures. These beings, largely known as chimaeras, came to being in a myriad of experiments and arcane events. Almost anything that is a fusion of two or more other beasts or monsters was either created during this time or created using the techniques created during this time.
Sentient Plantlife
On yet another similar vein, many sentient plants were created during this time period. Whether they were magically awakened or completely evolved by arcane means, thinking and acting plants proliferated during this time period. While the lion's share were created by magic -- intentional or otherwise -- some naturally evolved or mutated in various planes and environments.
Aberrations
With the boundaries of Xeccamund and Ipacia's boundaries ever-shifting between each other, it is not entirely unheard of for relics of the Tears Beyond Reality to be deposited in the Realm of Stars. Chunks of dead planets, alien artifacts, and many more types of debris slowly found its way into the ordered boundaries of Yophas. On some of these relics, the aberrations of Xeccamund found passage into Yophas proper.
Once they were within the Eternal Design, these myriad aberrations immediately set about trying to corrupt and change Yophas -- whether for themselves or for their even more alien masters still across the border of Ipacia. To this end, many new aberrations were created, either manifested from the raw stuff of the multiverse or by corrupting different creatures.
Fiends
While many fiends, devilish and demonic, were created during the Reshaping, many new forms of fiends continued to be created over the course of the Age of Rebirth. It was, however, much more common with demons than devils, as demons continued to mutate and spawn from the Primordial Chaos. It was also during this time that demon lords rose above their compatriots and organize Ix'akroth into many different domains -- even though many of these demon lords ended up in Accorion.
Astral Creations
When the gith civilization was at its zenith, they set about using their control over the psionic threads of Ipacia to create entirely new entities. It is from these experiments in creation that many of the current inhabitants of Ipacia stem -- even if many of these creatures ended up going astray or being corrupted by Xeccamundian aberrations.
Fey
As can be seen in the playable options, the fey always had a knack for taking things and making them into something new. This trend held for creatures. Many new types of fey rose during this time, such as the fairies and sprites, and it was also during this time that Baba Yaga, the first hag, was born.
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