Samson Hayes
Samson Hayes was a human Artificer, the son of a clocksmith. When a large group of Orcs descended and worked their way into their homeland, a call for arms was made. Samson joined the armed forces. Not for any nationalist ideals, but because the Orcs hurt people he knew. He survived the war long enough to join a more adventuring group, a Mountain Man group. He spent the war digging through the mountains, making it more difficult for the Orcs to get through.
By 1106, Samson had joined a party of adventurers that would go on to defend and protect the tomb, sealing the Lich Zeek's Phylactery at the behest of the Lord's Alliance.
SIEGE OF THE LICH'S TOMB
"An inch to the right. Come on." Samson thought, almost commanding. "That's it. Almost..." And on cue, the ogre stepped squarely on the fire rune. A toothy grin flashed across Samson's face as a BLAST of a fiery explosion overtook the ogre, playing the first notes in Samson's symphony of orchestrated trappings. To his compatriots in battle south of him, Samson croaked out, smiling, "The north side is covered! We're good up here!"Following a significant earthquake in the Deer Valley region of Talevir, the Lord's Alliance summoned Samson's group of adventurers and tasked them with the job of securing the Tomb of the Lich Lord, Zeek. Once at the tomb, the adventurers found that the tomb's defenses were seriously compromised. The six adventurers bravely fought off waves of attackers that were attempting to obtain Zeek's phylactery. The party successfully defended the tomb until the Lord's Alliance was able to round up a large force of mages and alliance members to help re-seal the tomb. Not much is known of Samson's later adventures at this time.

Class: Artificer
Race: Human
Played by: Michael D
Urigwen
Aladdin the Paladdin
Maul
Gec Fan
Race: Human
Played by: Michael D
Children
Affiliated Adventurers
Dolf AldercrossUrigwen
Aladdin the Paladdin
Maul
Gec Fan
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