Metaphysical Realm
The metaphysical realm encompasses the areas between the divine and physical realms. It is a gathering area for all forms of energies that links to various realms. While many believe Any realm that exists outside of the divine or the physical is said to be metaphysical, but this is not always true. Instead, the metaphysical plane is where bridges between realms can be found, as well as realms themselves.
Scholars and theologians are unsure whether the realms in the metaphysical realm existed before or after the gods and goddesses use the metaphysical realm to get to the physical realm. However, the most widely accepted theory suggests that it is a combination of both. There are realms that predate the link between the divine and physical realms, as well as realms that are being created as a result of the connection.
What is certain, however, is that the core of the metaphysical realm is a huge swirl of all sorts of energy, including those that are not exist in the physical realm. Each realm has its own set of laws and rules. That 80% of conjuring and summoning magic originates or access the metaphysical realm. The three wolves were aware that their time in the mortal realm had come to an end, but they refused to leave their people without one final gift. First, they blessed their dire wolf pack, allowing them to transform into centaurs, elves, and humans and live among the tribes they had long protected.
Scholars and theologians are unsure whether the realms in the metaphysical realm existed before or after the gods and goddesses use the metaphysical realm to get to the physical realm. However, the most widely accepted theory suggests that it is a combination of both. There are realms that predate the link between the divine and physical realms, as well as realms that are being created as a result of the connection.
What is certain, however, is that the core of the metaphysical realm is a huge swirl of all sorts of energy, including those that are not exist in the physical realm. Each realm has its own set of laws and rules. That 80% of conjuring and summoning magic originates or access the metaphysical realm. The three wolves were aware that their time in the mortal realm had come to an end, but they refused to leave their people without one final gift. First, they blessed their dire wolf pack, allowing them to transform into centaurs, elves, and humans and live among the tribes they had long protected.
Geography
This will be a list of worlds, each with a brief overview. We'll start with the first eight fundamental realms, which correspond to the primary elements of magic and share characteristics with their heavenly realm counterparts.
Most of these realms feature elemental creatures and environments formed by their unique forces. While animals is common, fully sentient beings are uncommon—although, if you're lucky, you might come across one.These realms are also the primary source for 80% of all summoned creatures. It is from these elemental planes that most summoners establish a connection, drawing forth creatures and entities known as Eidolons to aid them.
Most of these realms feature elemental creatures and environments formed by their unique forces. While animals is common, fully sentient beings are uncommon—although, if you're lucky, you might come across one.These realms are also the primary source for 80% of all summoned creatures. It is from these elemental planes that most summoners establish a connection, drawing forth creatures and entities known as Eidolons to aid them.
- Sol Realm of Fireis a searing expanse where fire is not just an element but the very essence of existence. Waves of heat distort the air, filling it with the scent of burning minerals, while molten rivers carve through jagged volcanic rock. Amid the infernal landscape, resilient flora—twisted and vividly colored—cling to survival, pulsing with an eerie glow or exuding smoke. The realm teems with creatures forged by flame, from ember-eyed drakes soaring through the ash-filled skies to pyroclastic beasts prowling the lava flows, each adapted to wield, endure, or embody the untamed power of fire.
- Miraval Realm of Water , the realm of water, is a vast expanse of deep oceans and scattered islands in which the essence of water pervades all. Its coastlines, bordered with steel-blue sand, are home to a varied range of marine life, including amphibians and bright aquatic plants. Palm trees, lilies, and moisture-rich vegetation grow on the surface, while a limitless aquatic world lives beneath the waves, teaming with animals ranging from small microorganisms to massive ichthyosaurs and elusive marine monsters. The ocean's depths remain a mystery, stretching beyond what many consider to be infinity, harboring old mysteries and unknown forces waiting to be found.
- Garden of Eve Realm of Earth, is a vast and boundless forest named after the wizard Eve, who first discovered and explored it. Towering trees stretch endlessly into the sky, while rolling hills and deep caves carve through the land, embodying the overwhelming presence of the earth element. Renowned for its immense biodiversity, this realm teems with life, from insects and mammals to birds and burrowing creatures, many of which have adapted to harness or resist the earth’s elemental magic. Some species boast hardened scales, powerful claws, or enhanced physical traits that allow them to manipulate or tunnel through the ground with ease. The flora is just as abundant, with towering, deep-rooted trees, fruit-bearing plants, and underground fungi thriving in the rich, fertile soil.
- Zephra realm of the wind a vast world of towering, multicolored gray granite mountains that stretch forever beneath an ever-changing sky. The sky is mostly blue, but it also swirls with green, orange, black, and yellow, formed by unknown forces. Clouds are ever-present and range from wispy and ethereal to substantial masses sculpted by Zephra's residents, constructing natural structures in place of standard buildings. Everyone who lives here has the power to fly—some with wings, some with magic or unique propulsion. Life in Zephra necessitates adaption to the constant winds, with its inhabitants either highly resistant or completely immune, all wielding the wind's strength as an essential aspect of their existence.
Light Rail is a spellbinding realm filled with crystalline plants that refract all types of light, resulting in a world of beautiful hues and stunning brightness. Even the tree bark shimmers with prismatic hues, and every plant transforms into a brilliant, crystal-like structure, frequently shining with its own light. The creatures here are sleek, perfected replicas of their real-world counterparts, or, in some cases, entities composed entirely of light that yet have a palpable form. They can both cast and resist light, surviving by devouring crystal plants or absorbing light directly. Some have reflective scales or jagged, gem-like surfaces that fit in with their environment like living gemstones. Light Rail is a breathtaking sight—but don't forget your R Wave Shades.
Umbra Realm is a vast, ominous forest where creatures lurk in the shadows, waiting for the unwary. Towering trees with dark brown, black, or gray bark stand mostly bare, with only wilted or deep green and purple leaves clinging to their branches. The landscape is filled with thorny and carnivorous plants, thriving in the perpetual night. Time is marked only by the stars—what passes for "day" is a sky teeming with them, while "night" sees them fade to a dim glimmer, with no moons or celestial bodies to offer light. The creatures here have adapted to the darkness, wielding powerful dark magic and possessing an uncanny resistance to the shadows they call home. If a shadow moves, something is likely hiding within it. These beings, draped in shades of black, gray, and deep purple, are ruthless predators with razor-sharp claws and fangs, perfectly evolved to hunt in the abyss. In the Umbra Realm, the darkness is absolute—but its inhabitants will always see you, even if you can't see them.
Akashic Library The Akashic Library is a realm of boundless knowledge, untouched by any living beings and nearly impossible to reach, with only a rare few in history ever making the journey. Those who arrive find themselves within a breathtaking structure of gold and purple, radiating wisdom and grandeur beyond even the most immense libraries ever conceived. Towering bookshelves stretch endlessly, holding volumes of every genre, language, and form, covering all topics from across every realm. However, the knowledge within is not absolute; its truth shifts depending on perspective, origin, and countless other variables. As a bridge within the metaphysical realm, the Akashic Library is connected not only to the physical world but also to divine and lesser-known realms, preserving fragments of history, stories, and wisdom from all existence. What is fact in one realm may be legend in another, and those who seek its knowledge must tread carefully, for understanding the source is just as crucial as the knowledge itself.
One Self Realmwas named after its first explorer, Master Frederick, who founded The Order of the Whispering Lotus. At first look, it appears to be an infinite stretch of colorful dunes beneath a huge, golden sky—empty and dead to the naked eye. However, its essential essence is not felt through the regular senses, but rather through a deeper spiritual consciousness. When Master Frederick arrived, she wandered around, discovering nothing, until she sat in meditation, expanding her consciousness beyond herself. She felt the realm's energies whirl around her, harmonizing with her soul. The winds blew, transforming the sands into mirrors of her history, dreams, and emotions, as if the world itself mirrored her own essence. Time lost meaning, but when she returned to Elema, she had achieved tremendous inner peace—she had discovered herself. One Self Realm is not a place to seek power or ascension, but rather to surrender, reveal one's essence, and completely comprehend oneself.
The following are the six largest and most complex kingdoms we know of. These realms have a wide variety of habitats and animals, ranging from primitive life forms to near-godlike sentient entities.
Each realm has its own set of rules, and one must tread carefully when interacting with them. Some of these realms even have creatures powerful enough to cross into the material plane on their own, ensuring that their ideology and beliefs survive for decades. Keep the realm vibrant and powerful.
Yoki Realm is a vast and diverse land filled with supernatural creatures, from ghostly spirits and animated objects to fearsome, magic-wielding Oni. As one of the six largest and most powerful realms in the metaverse, it features multiple regions with unique cities, landscapes, and inhabitants. Those who open a portal to this realm arrive in Roo, a grand city with traditional architecture resembling the kingdoms of Rena or Nastu Island. Ruled by Lord Remi, the realm is home to a dominant population of Goblins and Oni, along with a wide range of creatures such as Yuki-Onna, White Dragons, and Tengu. Beyond Roo, the realm expands into varied territories, hosting smaller settlements and legendary beings once thought to be myths. Despite its monstrous denizens, Yoki Realm is surprisingly welcoming—so long as visitors remain respectful, follow faction laws, and, above all, obey Lord Remi’s rules.
This final list consists of smaller realms, either confirmed or rumored to exist. These realms can take any shape or form, their nature ever-shifting. Remember, the metaphysical realms are constantly changing, meaning what is listed here may exist today but vanish tomorrow.
Eclipse Den is a vast realm ruled by three celestial dire wolves, each overseeing a distinct mountainous region where creatures thrive. Sol, the eldest, governs a vibrant, sunlit forest filled with towering trees and abundant wildlife, where sentient beings and wolves coexist in harmony. Azul watches over a water-rich land of shimmering rivers and lakes, offering a peaceful haven for sentient beings and wolves creatures and those who seek serenity. Luk reigns over a cold, snowy expanse, where towering evergreens endure icy winds, and resilient inhabitants embrace the challenges of the frozen landscape. Together, these three realms form a balanced and thriving world.
Type
Magical Realm
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